Star Wars Outlaws Senior Level Artist Now Working On The Witcher 4

Expert Verified By

Now Working As An Artist On The Witcher 4!

Story Highlight
  • Kuba Wichnowski, a former Star Wars Outlaws developer, is now part of the team working on The Witcher 4.
  • The developer has joined as a Senior Environment Artist after working in a similar position at Ubisoft Massive.
  • He also has extensive experience working with past CDPR games and has recently rejoined the studio.

Star Wars Outlaws garnered a reputation as one of Ubisoft’s biggest disappointments. Despite a massive team being involved in development, the game failed to meet financial targets, and Ubisoft is now placing its faith in Assassin’s Creed Shadows for better results.

Many developers from the Star Wars Outlaws team have moved on since then, joining various other studios. One such developer is now a part of CDPR and working on The Witcher 4.

Why it matters: The Witcher 3 is still considered to be gaming’s best RPG by many, creating unprecedented buzz for its successor. This also means that fans are desperate for any information they can find about the sequel.

Kuba Wichnowski Joins CDPR After Working on Star Wars Outlaws
Kuba Wichnowski Shares Update On Game Development via X

Taking to X, Kuba Wichnowski shared that he is now part of CDPR. The developer previously worked as the Senior Level Artist on Star Wars Outlaws and is working in a different art department at CDPR.

As per his X bio, the developer has joined the team as a Senior Environment Artist, giving him the opportunity to contribute to the RPG’s overall visual outlook. Also, the post highlights that this is not Kuba Wichnowski’s first time at the studio.

He previously worked at CDPR for over 8 years before joining Ubisoft’s Massive Entertainment. As such, Kuba Wichnowski likely feels right at home following his latest move.

The Witcher 4
The Witcher 4 Looks Better Than Ever In First Preview

As a reminder, The Witcher 4 has made many promises, including core gameplay improvements and lifelike NPC routines.

The visuals are also expected to set a new bar for current-gen gaming. Because Kuba Wichnowski is working on the RPG as an artist, his contributions will directly impact these visual elements.

What are your thoughts on this information? Let’s discuss this in the comments and on the Tech4Gamers Forums.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Highguard Devs Say They Didn’t Expect the Hate: “We Made a Game You Couldn’t Find Anywhere Else”

Highguard developers say that they didn't expect the hate for the game and made something that "couldn't be find anywhere else."

Sony Patent Teases Adaptive Touch Controller With No Physical Buttons For PS6

A new Sony patent reveals a buttonless controller that works with virtual adaptive buttons that change based on how the user holds it.

CD Projekt Shares Climb Amid Reports of Imminent The Witcher 3 New DLC

CDPR shares have climbed based on the hype of the potential The Witcher 3 DLC, expected to launch before GTA 6.

Resident Evil Requiem Will Feature About 100 Different Zombie Personalities, Each With Their Own Unique Traits

Resident Evil Requiem director says the game features about 100 different zombie personalities, and they'll retain memories from past lives.

More Than 50% Of Developers Now Consider Generative AI Negative For The Industry, Up 22% From Last Year

As per GDC's 2026 report, 52% of game developers are against the use of generative AI in any shape or form during production.