Konami Says Silent Hill f Is More Combat-Heavy To Suit Modern Audiences

Expert Verified By

The Soulslike Comparison Haven't Been Appealing Thus Far!

Story Highlight
  • Silent Hill f will focus heavily on action sequences as this change will appeal to the game to newer audiences, as per Konami.
  • Boss fights have drawn Soulslike comparisons and proven to be quite challenging so far.
  • Such an approach may be risky for Konami with soulslike fatigue settling within gamers.

The horror genre has experienced a massive resurgence in the past few years thanks to Resident Evil. Konami has finally also joined the momentum with the decades-old franchise, Silent Hill, marking a return.

Coming off the success of Silent Hill 2’s Remake, Konami is poised to try something new with the franchise. As such, Silent Hill f is a new beginning for the series and is leaning towards combat since Konami believes that’s what’ll make the series resonate with newer audiences.

Why it matters: Silent Hill isn’t a franchise known for action and combat-focused gameplay. Konami is taking a step forward in the series by bringing this innovation.

Silent Hill f Melee Combat
Silent Hill f To Ditch Firearms Altogether

Talking to Game*Spark in a new interview, the producer and director discussed Silent Hill f’s approach towards action and why they emphasized combat as a key part of the game.

Challenging action games are popular among younger players — so adding those elements felt right to engage newcomers.

The developers’ primary intent was to open the series’ door to new players. Being the first new mainline entry in the series after 13 years, surely they had to bring in a massive change.

However, this change may not pay well for Konami. Silent Hill f has been drawing soulslike comparisons from its early previews, which isn’t a good thing.

silent hill f
The Game’s Lead Felt Her Sanity Gripping Away While Doing VA Recordings

Earlier previews have shown boss fights in the game to be quite brutal. With a stamina bar and tough combat, some players took over an hour to beat the boss.

Aside from the combat, Silent Hill f is looking to be a near-perfect game thanks to its environment, horror elements, and the narrative. Soulslike gameplay has been generating fatigue among gamers, and it may become a cause of concern for many looking to buy the game.

Do you think Silent Hill f will benefit from a big focus on combat sequences? Let us know in the comments below, or at the official Tech4Gamers Forums.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Epic Games Accuses Valve of “Illegal” Methods Over Steam Microtransactions and Fees

Epic Game's CEO accuess Valve, stating that the company still employs excessive commissions and pricing structures that he claims are illegal.

Bethesda Veteran Says Starfield Would’ve Been A Hit If It Was Developed By Some Other Studio

Skyrim lead says if a new, smaller studio developed Starfield, it would've been a hit, because the expectations from Bethesda were too high.

Modders Unlock Multi-Frame Generation Alongside FSR 4, Results Shown On The RX 7900

Modders have now managed to enable FSR 4 and Multi Frame Gen on the 4-year-old RX 7900 and showcased it by running Cyberpunk 2077.

Ex-Rockstar Dev Praises Crimson Desert: “I’m Impressed With The Game”

A former Rockstar developer has reacted to Crimson Desert's latest gameplay, sharing nothing but positive words for the RPG.

Resident Evil Requiem Will Be Less Scary Than RE7, But Still An Improvement Over Village

Resident Evil Requiem director Koshi Nakanishi says that Capcom has toned down the horror in the game since players found RE7 too scary.