Silent Hill: Ascension Already Considered Worst Game In Franchise

Expert Verified By

Microtransactions, Battle Pass & Technical Issues!!

Story Highlights
  • The game disappoints as the return to form for Silent Hill
  • Players Are Unhappy With The Excessive Microtransactions
  • A plethora of technical issues have made the experience unpleasant

Silent Hill: Ascension is breaking the decade-long slumber of Konami’s popular horror franchise. Unveiled through a trailer in May, this iteration of the series is based on an interactive episodic format, allowing players to influence the game’s narrative.

The game or series comprises multiple episodes, with the first part making its debut on 31 October through the Ascension website or the app. However, the game’s in-game currency and microtransactions have already become controversial.

Why it matters: Microtransactions have never been too well received by gamers. Recently, popular games like Dying Light 2 and Diablo 4 also received plenty of pushback for outrageous monetization.

Ascension will go down in history as the most hated Silent Hill experience, after the HD collection, or Homecoming…
byu/IlgnerJuan insilenthill

Silent Hill: Ascension provided players 24 hours of time to solve a puzzle shown in the typically 15-minute-long episode, allowing them to earn influence points and in-game currency.

While the influence points are essential in the game as they add to the impact of each decision, they can be earned through a battle pass in addition to solving puzzles.

The game offers a $20 Founder’s Pack, which gives players over 100 tiers of rewards and influence points, among other perks. While $20 might not seem like a big ask upfront, fans believe the experience Silent Hill: Ascension provides isn’t worth any additional cost.

This has led to many fans being upset. Others have pointed to the low-effort animations and production values. While the game is not much more than a TV show, its animation and acting leave a lot to be desired.

Watching the stream has also been difficult for many. Fans have reported that switching tabs has led to them being kicked from the stream on various occasions, resulting in having to watch the video from the beginning.

Furthermore, the lack of a proper chat filter has become a point of contention. Major slurs are allowed in the chat, but Konami has seemingly blocked the name of Hideo Kojima.

As the turning point for Silent Hill, we find it odd and disappointing that Konami didn’t put more effort into this episodic TV show/game hybrid.

The numerous issues point to a lack of planning from the studio, perhaps hinting that Silent Hill: Ascension was rushed out to make a quick buck before major releases like Silent Hill 2 Remake.

Interestingly, another recently revived franchise from Konami, Metal Gear Solid, has received similar feedback. The Metal Gear Solid Master Collection has been bombarded with negative reviews on Steam, with users pointing to a half-hearted effort from the studio.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

PS5 Lead Dev Does Not See PC Gaming As Threat To Consoles

Sony console architect Mark Cerny still believes in the potential of console gaming, stating that this industry has a bright future.

Gears E-Day To Be Dark, Serious, And Brutal Experience

Gears E-Day is set to be a darker entry in the franchise, with The Coalition looking to tell a more serious and brutal story.

Unreal Engine 5 Games Always Need Upscaling Due To Engine Design

A developer has explained the need for upscaling technology when working with Unreal Engine 5, stating that it is basically needed.

Deepcool Expands Lineup With New Products At Computex 2024

Like everyone else, Deepcool came to Computex 2024 with a huge range of products, offering a look at the very best from its catalog.

AAA Games May Soon Take Longer To Create Than Consoles, Hints PS5 Dev

PlayStation hardware architect Mark Cerny has indicated that the time required to design and build a console like the PS6 might soon be shorter than the development cycles for AAA games.