Shadow of Mordor’s Nemesis System Still Owned By WB Games Until 2036 Despite Studio Closure

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Nemesis System Still Locked Away By WB Games!

Story Highlight
  • The popular Nemesis system included in Shadow of Mordor is locked behind a patent owned by WB Games until 2036.
  • The company still has ownership of the feature despite the sudden closure of Monolith Productions. 
  • Fans are now wondering about the fate of the Nemesis system, as the canceled Wonder Woman game was supposed to have it.

WB Games has suddenly laid off multiple studios and abandoned the Wonder Woman project. Monolith Productions was expected to finally feature the highly anticipated Nemesis system again—alongside a now-canceled Batman title.

However, the Shadow of Mordor developer could not escape the grim restructuring by WB Games, but that does not mean Nemesis System is free for everyone to use now. It is still locked behind a patent owned by the company until 2036. 

Why it matters: The recent developments by Warner Games suggest that we might not see its Nemesis system being used in any games for a long time. It is unclear what the company will do with the sought-out feature.

Shadow of Mordor
Shadow of Mordor was the first game to introduce the famed Nemesis system.

WB Games patented the Nemesis system in 2021, making it impossible for other game studios to utilize it. If the company keeps paying the associated fees for the legal document, it is now expected to stay unavailable for over a decade

Now, gamers all over social media and forums are venting their frustration for the massive loss. Many blame WB Games for patenting such an important mechanic and not even using it after Shadow of Mordor. One user said:

They really patented the Nemesis System only to do absolutely nothing with it.

For those not in the know, the Nemesis system was well known for producing procedurally generated enemies that could remember encounters with players and evolve accordingly for the rest of gameplay.

EA is seemingly working on its own Nemesis-like system to emulate unique enemy encounters.

The Wonder Woman game was canceled 4 years into development, and a writer described it as a ‘dream come’ true.’ It is unclear whether WB Games will use the Nemesis system again.

Do you think the Nemesis system being locked away for so long is a major loss for AAA gaming? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.

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