- Gamers find ray tracing unnecessary due to performance drops and minimal visual gains.
- Many believe games can achieve stunning visuals without ray tracing, highlighting titles like Death Stranding and Stellar Blade.
- Hardware limitations and the high cost of graphics cards contribute to the public’s negative perception of ray tracing.
Nvidia’s introduction of ray tracing in 2018 was the next big leap for gaming, completely overhauling gaming visuals with real-time reflections and lighting. However, since then, its implementation has often been for the worse, with too many drawbacks for a higher cost.
In a new poll, the majority of gamers disagreed that ray tracing should be necessary for video games and thought it wasn’t the best bang for the buck.
Why it matters: With ray tracing increasingly enforced in modern releases, developers must realize that the technique is far from becoming standard, given gamers’ discontent.
67.3% of gamers decided that ray tracing isn’t necessary for games. Their major complaint was that the technique causes too much of a performance drop and not a huge visual difference for the most part to be considered feasible.
In a similar report covered two years ago, poll results revealed that 50% of the participants implied that ray tracing wasn’t worth it. Gamers, in a different post, pointed out that ray tracing’s application only looks good in certain cases, like Cyberpunk 2077.
Still, developers have to consider it a core part of the game design rather than making it an afterthought.
Do you think Raytracing is worth it?
byu/Squeaky_Ben inpcmasterrace
Despite ray tracing’s huge appeal, a few pointed out that games can still look good even without such implementations.
The likes of Death Stranding, Kingdom Come Deliverance 2, and Stellar Blade are proof that you don’t need the latest graphical technologies to build a beautiful game.
If anything, we won’t see public opinion lean toward ray tracing anytime soon. Modern GPUs are already quite expensive and offer little to no performance improvement, so unless the hardware catches up, ray tracing is expected to remain unviable for most gamers.
What are your thoughts on this topic? Do you prefer ray tracing in modern AAA titles? Let us know in the comments below, or head towards the official Tech4Gamers Forums.
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[News Reporter]
Shaheer is currently pursuing a Business degree while also working as a part-time Content Writer. With his deep passion for both writing and video games, he has seamlessly transitioned into a role as a Journalist. Over the past two years, Shaheer has contributed as a freelancer to various websites and landed positions on acclaimed platforms like Gamerant. Currently, his role at Tech4gamers is as a Features Writer, but he also covers News occasionally. Shaheer’s favorite gaming franchises are Assassin’s Creed and the God of War series.
Get In Touch: shaheer@tech4gamers.com