Assassin’s Creed Mercenary System Shows Nemesis System Isn’t Completely Locked Behind WB, Says Dev

Expert Verified By

The System Is Owned By WB Games Till 2036!

Story Highlight
  • Scaffold Studio’s lead says the Nemesis System exists beyond the Lord of the Rings games.
  • Palaver Nelson Jr. says that the concept is present in Assassin’s Creed and other Ubisoft games.
  • The game’s mercenary system is akin to the Nemesis System.

The Middle-earth games have aged like fine wine over the years, mainly due to the Nemesis System, a concept that introduces replayability and evolving enemy designs within the game. Unfortunately, WB Games failed to capitalise further on the idea, with the concept locked behind a patent until 2036.

That said, the design of the Nemesis System remains evident throughout various titles. Scaffold Studios’ lead notes that a similar design to the Nemesis System is still present in various Ubisoft games, with Assassin’s Creed Odyssey being a solid example.

Why it matters: Nemesis System is the most unique concept within an RPG to date and still continues to influence other games even a decade later.

The Nemesis System
The Nemesis System Was Created Because Players Kept Re-Selling Batman Arkham Asylum

Scaffold Studio lead Palaver Nelson Jr. recently talked about the Nemesis System in a new issue of GamesRadar Edge Magazine.

I think you can see some similar design language in the Mercenary system in Assassin’s Creed: Odyssey and some other things Ubisoft has done since then.

For those unfamiliar, newer Assassin’s Creed games feature a mercenary system that attracts several high-tier targets to players, depending on their notoriety level. These mercenaries can be found roaming around ancient Greece.

Moreover, Ubisoft kept things fresh with the Nemesis System through free updates post-launch, keeping things fresher and reactive over time.

The Nemesis patent still gives other designers significant space to operate around

The same concept was also present in the later Assassin’s Creed games. Nelson’s words do hold some weight in this regard since the hierarchy level is quite similar, and enemies can spawn out of nowhere.

Wonder Woman
Cancelled Wonder Woman Game Reportedly Featured The Nemesis System

Still, developers continue to innovate on the concept, bringing their various twists. A notable example is EA’s Black Panther game, which is set to debut its own take on the idea.

What are your thoughts on Nelson’s comments? Let us know in the comments below or at the official Tech4Gamers Forums.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Ubisoft Confirms Multiple Delays To Major Games To Focus On Quality

Ubisoft's latest financial report reveals that the publisher has pushed back various important projects to focus on quality.

Sony CFO: New Leadership Prioritizes Financial Discipline and Engagement Over Unit Sales

There have been two major changes at Sony because of the new leadership: more focus on MAU and financial discipline within the studios.

Resident Evil 9 ‘100%’ To Be Revealed This Year With A Release Set For 2026, Confirms Insider

According to a reliable insider, Resident Evil 9 is 100% being revealed this year, with a release set for 2026.

Nintendo President Finally Admits The Switch Wasn’t Powerful Enough

Nintendo president has admitted that the Switch isn't powerful enough and enhanced processing capabilities aren't possible with it.

Konami Has Reported Its Most Profitable Fiscal Year In Over A Decade

Konami saw a robust increase in its net profit, making ¥74.7 billion ($509 million) in net profit, its best numbers in the last 10+ years.