- Monster Hunter Wilds still struggles with performance months after launch, with a Reddit user finding that FPS strangely increases based on DLC ownership.
- The problem is linked to aggressive DLC checks, causing FPS drops, and a mod that unlocks all DLCs delivers a noticeable performance boost.
- Despite the issue being reported to Capcom, the Reddit post was removed by r/MonsterHunter moderators.
Monster Hunter Wilds launched with nearly 1.4 million concurrent players on Steam, but the game ended up disappointing many players. Severe performance issues were widely reported at launch, and despite multiple updates, many of these problems persist to this day.
Developers should have addressed these issues already, given how long it has been since the game’s release. However, the issues do not seem to be related to the development itself, but rather to something entirely different and unusual.
A Reddit user has discovered that the main reason behind these performance problems appears to be tied to DLC ownership. According to their findings, the more DLCs you own, the higher your FPS in-game, which is something that is completely unheard of in the gaming industry.
Why this matters: This situation effectively pushes players into buying DLCs for better performance, which is clearly unethical. Issues like this should not exist in the industry, as allowing this to continue could set a dangerous precedent and make such practices more common in the future.

A Reddit user named de_Tylmarande found that the game performs an aggressive check to verify whether the player owns any DLC. This constant check causes performance dips, which ultimately lead to FPS drops during gameplay. It is worth noting that this behavior does not appear to be intentional, and it seems likely that Capcom is not aware of the issue.
Despite that, it is a confirmed fact that this system causes performance problems. The user created a mod that tricks the game into believing that all DLCs are owned. When using this mod, players experienced a noticeable performance boost in-game.
All of this information was sent to Capcom support by the user, but something unusual happened afterward. The Reddit post detailing these findings was taken down by the r/MonsterHunter moderators.
This has caused some people to believe that something strange may be going on, but only time will tell, especially since Capcom has already been made aware of the issue.
For those unfamiliar with the user who discovered this bug, they have previously helped Capcom identify and solve a major bug in Dragon Dogma 2.
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[News Editor]
Obaid is pursuing a Law degree while working as a content writer. He has worked as a gaming writer for over three years because of his passion for the medium and reporting the latest updates in the industry. Having played hundreds of games, Obaid finds himself coming back to Elden Ring, Cyberpunk 2077, and Red Dead Redemption 2, with these games being among his favorites. He has also been mentioned on highly regarded websites, such as Wccftech, Metro UK, PS Lifestyle, GamePressure, VGC, and Gamespot.


