Marvel Rivals Studio Will ‘Aggressively And Decisively Discontinue’ Games That Don’t Satisfy ‘Market Demand’

Expert Verified By

NetEase Only Wants Games That Pull In Big Profits!

Story Highlight
  • Marvel Rivals studio CEO Ding Lei says it will aggressively discontinue projects that fail to bring big profits. 
  • The developer will also increase the support funding for games that live up to expectations. 
  • Ding claims that withdrawing funds from titles that don’t satisfy market demands will only benefit other successful projects.

NetEase has been making the rounds in the industry for its sudden departure from the Western gaming market. The studio explained these measures were necessary for ‘organizational reasons,’ but there is much more to this than we anticipated.

Now, the Marvel Rivals studio boss, Ding Lei, says it will ‘aggressively and decisively discontinue’ games that fail to turn in big profits. So, all projects under the publisher need to meet ‘market demand’ for support funds.

Why it matters: The remarks of the NetEase CEO vividly reflect the studio’s recent strategy in the Western market. NetEase has also pledged to support games that show promise and perform better.

Marvel Rivals has proven to be one of the most successful free-to-play games of this year.
Marvel Rivals has taken the gaming scene by storm after achieving staggering success.

In a recent conference call for the fiscal year ending December 30, 2024, NetEase CEO said that support from bad-performing games will be withdrawn so that the studio can focus on projects that satisfy the profit margins and the player base.

If we launch a game product that isn’t suited for market demand, we will aggressively and decisively discontinue it.

-Ding Lei, NetEase CEO.

Ding argues that making games of large scale takes up to 3 to 5 years, so NetEase needs to ‘constantly adapt to the market’ for best performance.

we will also boost our investment in projects that meet quality and efficiency standards.

After the recent strategy announcement, the Detriot: Become Human and The Blood of Dawnwalker developers have already come forward to assure fans they are safe from divestment.

Marvel Rivals
Even the DC boss is interested in challenging Marvel Rivals with its own hero shooter. 

Marvel Rivals has been a staggering success for NetEase, so fans are concerned about what meeting market demand means for the NetEase CEO. We might lose some promising games if they fail to perform as well as the studio expects.

Do you think more projects like Marvel Rivals will come out of NetEase’s portfolio in the future, or is this strategy too strict to work? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Konami Confirms Silent Hill 1 Remake is in Development with Bloober Team

During the recent Konami Digital Showcase, Silent Hill 1 Remake was officially confirmed to be in development with Bloober Team.

Metal Gear Solid 3 Remake Will Feature An Original Multiplayer Mode Called Fox Hunt, Konami Reveals

Metal Gear Solid 3 remake will get a new original multiplayer mode that will replace Metal Gear Online with its stealth-based gameplay.

Former PlayStation Exec Says Stellar Blade Succeeded Due To Combat, Not Character Design

A former PlayStation executive has weighed in on Stellar Blade, stating that its combat is the biggest reason why the game succeeded.

MindsEye Officially Being Refunded On PlayStation As Players Compare It To Launch Cyberpunk 2077

PlayStation is now offering refunds for MindsEye despite its reputation for being too strict about refund policies.

Stellar Blade Launches To 168K Concurrent Players on Steam, a PlayStation PC Port Record

Stellar Blade has peaked at 168K concurrent players on Steam, the highest amount of any PlayStation title on PC.