Immortals of Aveum Dev Says Busy 2023 Release Schedule Contributed To Failure

"I've Never Seen A Year Like This!"

Story Highlights
  • Immortals of Aveum was released in the crowded last week of August.
  • It failed to attract players at launch and wasn’t a commercial success.
  • The CEO of the studio states that massive AAA launches and surprise hits became a part of this failure.

While this year will be remembered for a very long time by gaming fans due to fresh and distinct experiences throughout the year, it has been a nightmare for some developers.

August, in particular, saw great releases like Armored Core 6 and Baldurs Gate 3. The latter is currently the leading contender for the GOTY Award and has already won several awards. Immortals of Aveum was also released in the same month.

The first two attracted players quickly, while Immortals of Aveum was left in the dust and became a failure.

Why it matters: This game’s failure has led to various problems for Ascendant Studios, forcing the CEO to carry out more than a few layoffs.

Immortals of Aveum

During a recent interview with Windows Central, the CEO of Ascendant Studios, Bret Robbins, talked about the game’s poor sales.

When the CEO was asked whether he thought that the year full of releases had an impact on the commercial success of the game, Bret Robbins stated:


He believes the studio was not in a position to delay the release of the game as it was already planned long ago. The developer had planned a budget based around this date, so changing it at the last moment was out of the question.

Bret Robbins explained that Ascendant Studios knew August would be crowded because of releases like Armored Core 6 and Starfield. However, the studio was also shocked by the success of Baldur’s Gate 3.

He stated:

” It’s always hard for a new IP and this year made it 10 times harder.”

Immortals of Aveum

The CEO also addressed the recent layoffs at Ascendant Studios. Bret Robbins claims that the developer is not a big corporation. This means that success is crucial, and the latest failure left him with no choice but to lay off developers.

We believe that the CEO isn’t entirely wrong. Games like Baldur’s Gate 3 and Starfield ensured that millions were distracted, leaving little room for newer IPs to shine.

Still, the studio hopes to make up for this disappointment through subscription services. In the future, he expects Immortals of Aveum to arrive on PS Plus and Game Pass, possibly giving the game another shot at popularity.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Latest News

Follow Us



Helldivers 2 Prioritizes $40 Base Game Over Live-Service, Says Developer

The Arrowhead CEO has made his stance on live service clear, declaring that it should not get in the way of the base experience.

GTA 6 Reportedly Entering Final Stretch of Development Next Month

According to a new report, Rockstar Games is going all-in on GTA 6 since the game is entering its final stage soon.

Nvidia Puts GeForce GTX To Rest As GTX 16 Series Support Ends

Nvidia will no longer manufacture GeForce GTX 16 series graphics cards, concluding the GTX branding altogether.

Skull and Bones Price Already Cut By 30% 2 Weeks After Launch

Skull and Bones has had a rough journey, and it seems retailers are now discounting the game less than a month after it debuted.

PS5 Pro: AMD Teases AI-Powered Upscaling For 2024

AMD may have teased the PS5's AI upscaling, referring to the use of AI in future gaming devices slated for 2024.