Death Stranding Has Better Draw Distance On Xbox Series X Than PS5 Pro

Expert Verified By

Shadows, Water, And Textures Look The Same!

Story Highlight
  • Death Stranding, released five years ago, has better draw distance on a four-year-old console than on the PS5 Pro.
  • A recent analysis has revealed that the Xbox Series X has draw distance in some instances.
  • Other than that, there doesn’t seem to be much difference in shadows, water, and textures. 

Before the PS5 Pro was released, Xbox Series X was the most powerful console in the world. In many instances, it had better performance than the PS5, and of course, the opposite was the case, too, as a lot depends on the optimisation. 

That said, one wouldn’t expect the Series X to do anything better than the PS5 Pro, as it was released 4 years ago. However, according to a recent analysis, the former has better draw distance than the latter in Death Stranding, which came as a surprise. 

Why it matters: The PS5 Pro was highly criticised due to its price tag, so now that it does not have a better draw distance than the Xbox Series X in Death Stranding, it will surely raise some eyebrows. 

In the video, at 2:15, you can clearly see that the Xbox Series X has a better draw distance than the PS5 Pro. Now, it is understandable to have some issues as the game isn’t PS5 Pro enhanced, but given the hardware upgrade, the difference is a little disappointing. 

What is more surprising is that the draw distance is better on the Xbox Series S, which is running the game at 900P. On the other hand, all three other consoles run it at 1800P in performance mode. 

Other than the draw distance, there doesn’t seem to be any massive difference. Shadows, water, and textures look pretty similar on the Series X, PS5, and PS5 Pro. There is a minor difference in the performance as the Pro variant runs Death Stranding almost all the time at 60FPS.

While there are sometimes minor dips on the rest of the consoles, we might still see a lot more improvements once the game is patched for the console. 

What do you think of the Xbox Series S rendering better draw distance than the Pro console in Death Stranding? Are you team Xbox or team PlayStation? Let us know your thoughts in the comments section below or join the discussion at the official Tech4Gamers forums.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Job Listing Confirms Sony’s Live-Service Title Fairgames Is Powered by Unreal Engine 5

Tech4Gamers came across a job listing at SIE for Fairgames, which revealed that the game is being built on Unreal Engine 5.

Intel Core Ultra 7 270K Plus Surpasses 265K by 4.2% in Geekbench Benchmarks

The Intel Core Ultra 7 270K Plus is 4.2% faster than the 265K demonstrated in a performance test by Geekbench.

Netflix Was Initially Interested in Buying EA, Disney and Fox, But Decided To Go For WB

Netflix was reportedly interested in buying EA in the first place, but then settled for Warner Bros, Fox, and Disney and their games studios.

Tomb Raider Studio Has a New Open-World Action-Adventure Project in the Works Since 2019

Eidos Montreal, studio behind Tomb Raider games is working on a new third-person action adventure game since 2019.

Ubisoft Open to Bringing Back Dual Protagonists in Future Assassin’s Creed Games; If the Story Supports It

Assassin's Creed Shadows associate game director claims Ubisoft plans to do dual protagonists in future titles if the narrative calls for it.