Cyberpunk 2077 Dev Believes It Was Cool To Dislike The Game At Launch

Expert Verified By

"Cyberpunk Launch Way Better Than It Was Received"

Cyberpunk 2077 from CD Projekt Red has found great success in recent months, but it was not always received well. The game promised to be the next big RPG from the developer behind The Witcher 3.

Needless to say, the gaming industry had a lot of expectations for the game. However, Cyberpunk 2077 launched in a poor state with numerous bugs and glitches. This led to poor reception, and it would take several months for the game to find its footing after launch.

A developer from CD Projekt has recently reflected on the game’s launch. However, he believes the game was not as terrible as it was made out to be. According to the developer, it became cool to hate Cyberpunk 2077.

Why it matters: Broken releases have become a trend in the gaming industry. Cyberpunk 2077 was far from the only game to release in such a state, but the industry is always quick to criticize a game launched in a poor state.

Cyberpunk 2077: Phantom Liberty

GamesIndustry recently interviewed Michal Platkow-Gilewski from Cyberpunk 2077. The developer has worked at CD Projekt Red for over a decade and currently works as VP of PR and communication.

 Addressing the launch of Cyberpunk 2077, he said:

“I actually believe Cyberpunk on launch was way better than it was received, and even the first reviews were positive.”

“Then it became a cool thing not to like it. We went from hero to zero really fast.”

Still, Michal Platkow-Gilewski admitted that the game’s launch was not without its faults.

The developer likely referred to the game that was overshadowed by the technical issues. While Cyberpunk 2077 was surrounded with negativity at launch, critical reception was indeed positive.

However, this mattered little when the game was nearly unplayable for many. It struggled to run on the PS4 and Xbox One consoles and had to be eventually removed from digital stores.

CD Projekt Red also agreed to refund gamers unsatisfied with the game. Still, those who were able to play the game without these issues found many positive things about Cyberpunk 2077.

The developer further stated that this did not demoralize CD Projekt Red. Many developers were ready to work on the game, and they continued to address issues in subsequent patches.

Cyberpunk 2077 also led to structural changes within the studio. Staff was forced to crunch to meet deadlines for the game, but CD Projekt Red is now taking better care of its staff than before.

The interview also highlights CD Projekt Red’s goals with Phantom Liberty.

Phantom Liberty is massive in scale and promises to live up to previous expansions from the study. The developer is also raising the stakes, bringing Idris Elba to the game for a similar impact to Keanu Reeve’s involvement.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Phantom Blade Zero New Trailer Reveals Intense and Satisfying Combat

Phantom Blade Zero new trailer has recently been released, showcasing great graphics, combat, boss fight, and soundtrack.

Silent Hill F Release Date Might Be Announced Soon, Rating Suggests

Silent Hill F has finally been rated in South Korea, suggesting that a release date reveal might finally be around the corner.

GeForce RTX 5090 Only offers A 20% Improvement Over Its Predecessor

GeForce RTX 5090 with only a 20% gain might not be a significant upgrade over its predecessor, the GeForce RTX 4090.

Colorful Showcases B860 Motherboards Aimed At Mid-Range Intel Core Ultra Users

Colorful has announced three new B860 series motherboards, offering solid features across various form factors.

Bungie Wanted To Make A Single-Player Game But Sony Insisted On Live Service Approach

Destiny Bullet revealed that a lot of developers at Bungie wanted to work on single-player games but the leadership at Sony had other plans.