Concord Was In Development For 8 Years, Studio Confirmed

Expert Verified By

Eight Years For Disappointing Result?

Story Highlight
  • PlayStation’s ambitious hero shooter Concord is releasing after a few days on August 23
  • New reports say the developers had spent eight years working hard on the game.
  • Yet the game appears to be joining this year’s live service failures, such as Suicide Squad and Skull and Bones.

While Sony released some successful exclusives this year, the expectations were also high for its next exclusive, Concord, a live-service hero shooter. However, apart from criticism, PlayStation has found nothing with the game until now.

Though the title has yet to be released, its pre-release state doesn’t look promising for a successful launch. A report suggests that Firewalk also spent an underwhelming eight years developing Concord.

Why it matters: Firewalk consists of veterans from many big studios, like Bungie and Activision, who have experience with live service games. Still, Concord’s current shape is terrible.

Concord
Concord Might Turn Out To Be A Failure

Firewalk is gearing up for one of Sony’s most important exclusives of the year, Concord, which will be released on August 23. The latest reports have confirmed the development cycle for the game, and it has been quite a long time.

Firewalk developers said they had spent eight years to achieve the current results. However, things have been going in the opposite direction. Several years haven’t yielded much for Sony because the early impressions of the game are subpar.

The review bombing of the game suggests poor character design, the same iteration of the typical shooter formula, and nothing innovative or exciting for fans. As such, people will likely be disappointed with the development timeline.

We have already seen developers working for a few years and offering decent games like Palworld, which has become the year’s 2nd biggest title. This leads to the point that giving time is not enough. Studios must be creative and innovative to make the years of hard work fruitful.

Palworld
Palworld Only Took a Few Years

In its current state, it can be easily assumed that Concord will not have a successful launch and might attract only a few thousand concurrent players, joining failures like Skull and Bones and Suicide Squad.

However, as it’s a live service game, Sony has time to invest those years by releasing updates that can convince players to give the hero shooter another chance.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

GTA 6 NPCs Are AT Least 10 Years Ahead Of Every Other Studio In The Industry, Says 007 Dev

According to A 007: First Light developer, the NPC technology being used in GTA 6 is at least 10 years ahead of everyone else.

GTA 6 Introducing “Criminal Profiling” To Combat Red Dead Redemption 2’s Honor System

Criminal profiling will be the new honor system in GTA 6, affecting gameplay based on how efficiently players commit crimes.

GTA 6 To Feature In-Depth Gym Mechanics, Working Out To Greatly Benefit Playthrough

New GTA 6 details have revealed it will feature realistic and in-depth gym mechanics, and working out will greatly alter your playthrough.

GTA 6 Features 600,000 Unique NPC Animations; 10x The Amount Featured In GTA 5

Rockstar Games says that GTA 6 NPCs have over 600,000 unique animations, marking a 10x increase over GTA 5's animations.

GTA 6 Map Is 2x The Size of GTA 5, And A Whopping 3x The Size of RDR 2

The GTA 6 map is enormous and will be double the size of GTA 5, with Vice City also being 2x the size of Los Santos.