Concord Dev Says Team Will Always Be Proud Of Its Work On The Game

Expert Verified By

Developers Are Backing FIrewalk After Concord's Failure!

Story Highlight
  • Concord will be completely shut down tomorrow.
  • The team behind this project recently shared their thoughts on the situation, stating they would always be proud of their work.
  • Other developers are also rallying in support of Firewalk.

Concord has become the industry’s latest disappointment. Despite being in development for around a decade, the hero shooter launched to under 1,000 players on Steam.

Just two weeks after its launch, PlayStation started refunding the game and confirmed that the servers would soon be shut down. Although the team’s eight-year work has gone in vain, the developers say they are still proud of Concord.

Why it matters: Live service releases are almost always a hit or miss, and Concord is the latest example of why developers should consider the market before embarking on new projects.

Concord Featured 2
Concord Is The Biggest Disappointment of The Year

Soon after it was confirmed that the hero shooter’s servers would be shut down, many developers from Firewalk shared heartfelt messages on Twitter. PlayStation Visual Arts’ senior artist Hugh Chew tweeted that he will always be proud of himself and the team for their accomplishments.

Will always be proud of what was accomplished for myself, for Firewalk, and for the PSVA team.

-Hugh Chew

Another developer stated that Firewalk is full of tenacious fighters. He believes the team’s ability to release the hero shooter despite multiple issues, such as the pandemic, various acquisitions, a switch from Unreal Engine 4 to 5, and more, is commendable.

Other industry developers were also quick to appreciate Firewalk. One of Arkane Lyon’s developers offered his condolences, stating that all humans make mistakes. All in all, it’s clear that the industry is backing Firewalk.

Concord
Concord Servers Will Go Offline From Tomorrow

Though it is not yet known what’s next for the team, we hope they move on from recent events as soon as possible. Perhaps the studio can put its talents to good use on a different type of game.

It was reported that the game sold just 25K copies before its closure, which meant that PlayStation lost nearly $200 million on the hero shooter. Therefore, seeing how the company plans to recover from here will be interesting.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

PlayStation Handheld Leak Suggests GPU More Powerful Than Xbox Series S

Insider says that the upcoming PlayStation handheld has a more powerful GPU in comparison to the budget Xbox Series S.

Resident Evil Requiem’s Biggest Platform Was PS5 in Terms of Revenue Generated

The PS5 was the biggest platform for Resident Evil Requiem as it notably sold more copies on Steam, but generated more revenue on PS5.

DDR5 RAM Prices Drop Sharply Across US, Europe, and China

DDR5 ram memory prices drop sharply in China by as much as 30% due to aggressive inventory sell-offs making direct liquidation.

Crimson Desert Hits 4 Million Sales, Shows No Signs of Slowing Down

Crimson Desert now hits 4 million sales in two weeks, fueled by updates, feedback, and rising player reviews.

Stellar Blade’s Developer Has Acquired Resident Evil Creator’s New Studio, Will Publish Its Next Game

Shift Up has revealed that it has acquired Unbound, buying all shares of the new studio formed by Resident Evil creator Shinji Mikami.