Black Myth: Wukong Dev Says Xbox Port Was “No Easy Feat”

Expert Verified By

Devs Discussed Challenges Faced While Making Xbox Port!

Story Highlight
  • Black Myth: Wukong is heading to Xbox Series S|X in August.
  • As per the developers, this port was no easy feat.
  • The team states that Black Myth: Wukong will stand among Xbox’s finest ARPGs this year.

Black Myth: Wukong is finally heading to Xbox Series S|X in just two months, marking a huge moment for Xbox fans who missed out on this incredibly popular title last year.

Although many had speculated that a potential PlayStation deal was responsible for the sudden delay, the developers previously stated that optimization for the Xbox Series S had proven to be more challenging than anticipated. In a new statement, the team reiterated this sentiment, noting that this port was quite difficult to accomplish.

Why it matters: This is far from the first time a studio has discussed the potential drawbacks of Microsoft’s latest Xbox consoles, showcasing a consistent trend of optimization struggles across the industry.

Black Myth: Wukong Xbox Port No Easy Feat
Black Myth: Wukong Xbox Port Was Harder To Make Than Game Science Expected | Image via X

According to an official FAQ from the studio, Black Myth: Wukong’s team was unable to meet its quality standards for the Xbox Series S|X versions last year. This required additional development, and the team states that it was still ‘no easy feat.’

The studio states that it was still able to achieve this task in just one additional year of development, highlighting its passion and commitment to excellence. Game Science remains confident that Black Myth: Wukong will be one of Xbox’s finest ARPGs later this year.

Interestingly, many fans still believe that there is more to the situation than meets the eye. Because the game never ran too well on PS5 hardware, it will certainly be interesting to see how it performs on Xbox Series S|X.

Black Myth: Wukong Xbox
Xbox Sales Could See a Boom In China Following This Release

For context, Black Myth: Wukong utilized frame generation to hit its 60FPS target on the PS5. Perhaps the extra optimization for Microsoft’s consoles will allow the studio to bypass this particular limitation of the current console port.

What are your thoughts on the studio’s claims? Let’s discuss in the comments and on the Tech4Gamers Forums.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Two Far Cry Games And Multiple Assassin’s Creed Entries Are In The Works, Confirms Ubisoft

Ubisoft has confirmed in a new interview that it is working on at least two new Far Cry games and various Assassin's Creed titles.

Study Shows AAA Games Are Losing Ground Among The Youth to Adult Content, Gambling and Doomscrolling

New study shows younger audiences spending less time playing video games and instead, moving towards adult content, gambling, and betting.

NVIDIA RTX 5090 Ti Engineering Sample Leaks — Massive Performance, 750W & Limited Launch Expected

Nvidia's new most powerful GPU the RTX 5090 Ti first ES leaked: massive performance, high Power & limited release revealed

Nioh 3 Becomes Fastest-Selling Game In The Series, Surpasses 1 Million Sales Shortly After Launch

Nioh 3 has already sold more than 1 million copies around the globe, becoming the fastest-selling title in the series.

Square Enix Teasing New NieR Automata Content As The Game Celebrates 10 Million Units Sold

Square Enix dropped a video celebrating 10 million sales for NieR: Automata, and also teased new content in the future.