Black Myth: Wukong Originally Targeted 13 Chapters But Cut Due To Budget

Expert Verified By

Remaining Chapters Will Be Released As DLC Now!

Story Highlights
  • Black Myth: Wukong was reportedly meant to be twice as long initially.
  • A reliable leaker states Game Science will repurpose cut content into two upcoming DLCs.
  • The same leaker has said that a sequel is now being planned.

Black Myth: Wukong is an ambitious project, but the scope and scale of this action RPG becomes even more impressive when considering the fact that Game Science had never been involved in a AAA production prior to this release.

It’s no surprise, then, that some compromises had to be made in development. While the game looks and plays just as well as most AAA productions out there, a leaker states that Game Science cut the actual content in half for the full release.

Why it matters: Cut content is nothing new in the gaming industry. However, this may be one of the more extreme instances of this trend.

Black Myth: Wukong
Black Myth: Wukong Presents A Fascinating Take On Chinese Mythology

According to leaker Lunatic_Ignus, the studio initially planned to release Black Myth: Wukong with 13 chapters. The final game shipped with just seven chapters, but this is far from a negative.

These seven chapters include around 100 unique boss battles, plenty of secrets, and epic cinematic sequences that rival the best works of this industry. While Black Myth: Wukong is not perfect, nobody has complained about the game being too short.

The leaker states that two DLCs are being planned for the game. Game Science will offer the next seven chapters as DLC, completing the story of this action RPG. Lunatic_Ignus has also pointed to a sequel by the name of Black Myth: Jiang Ziya.

Game Science has grown in a number of ways since Black Myth: Wukong was first shown off. For starters, the team has more than quadrupled in size. The studio also made the switch to Unreal Engine 5, adopting new technology to improve the experience.

Because the studio was juggling so much, it was inevitable that content would be cut. However, the team now has an incredible base to work with and can continue adding to it in the future because of its recent success.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Xbox Has No Plans to Slow Down on Cloud Gaming Despite Reports That It’s Losing Money

Xbox reportedly has no plans to decelerate on Cloud Gaming, remains committed to it, and the dedicated controller is also still in the works.

Rockstar’s Co-Founder Is Developing A Sci-Fi Video Game About Rogue AI

Rockstar co-founder Dan Houser has revealed that his studio is working on two new games, and one will deal with a sentient AI gone rogue.

Capcom Aims To Transform The RE Engine Into An ‘AI-Generation Game Engine’

Capcom has announced it aims to transform the RE Engine into an AI-generation engine in order to create games together with AI moving forward.

Gears of War: E-Day Devs Proud of Xbox Exclusivity; Say It Shows Quality of Their Work

The team behind Gears of War: E-Day is proud that its game got picked to be an Xbox exclusive again after Microsoft abandoned the practice.

GTA 6 Open-World Almost Always Has Something Going On, Says Rockstar

Rockstar Games has once again explained just how alive the GTA 6 open-world will feel, particularly through the background characters.