Black Myth: Wukong Cost $42.3 Million To Develop, Reveals Tax Report

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Already Made Over $1 Billion In Revenue!

Story Highlight
  • Black Myth: Wukong became the second most played game on Steam instantly after launch. 
  • The game generated a lot of revenue, and according to a new tax report, it cost $42.3 million to develop. 
  • The development cost is way less when compared with the games that failed like Concord. 

Black Myth: Wukong is this year’s biggest hit, as it dominated the competition entirely. Announced back in 2020, this Chinese action RPG had a lot of hype and anticipation behind it. On release, the game destroyed every single-player game’s record and became the most-played single-player game on Steam. 

Given that it reached almost 2.5 million peak concurrent players, it might not be possible for any game other than GTA 6 to beat it. However, fans might wonder about the development cost of this big hit. 

Those fans are in for a big shock, as the game, according to the official tax report, cost $42.3 million to develop

Why it matters: In this era, games cost way too much and take too much development time. For instance, Concord reportedly cost $400 million to develop and took 8 years to develop. 

Black Myth: Wukong
Black Myth: Wukong Has Already Sold Over 20 Million Copies

The official tax report by the Hangzhou Taxation Bureau revealed that this Chinese action RPG is estimated to cost over 300 million yuan. Now, 300 million yuan is equal to $42.3 million, which is pretty low given its gorgeous visuals and success. 

We estimated that the total development cost of Black Myth: Wukong is more than 300 million yuan.

-Hangzhou Taxation Bureau 

Previously, it was reported that the game’s development cost was $70 million and that it took 6 years worth of development time. While the development time is accurate, the development cost seems to be not. 

The report also reveals that the Hangzhou Taxation Bureau has established long-term communication with the company in order to provide a precise report on the research and development expenses. 

Black Myth: Wukong
This Chinese Action RPG, Despite Costing $42.3 Million, Reportedly Made $1 Billion in Revenue Already.

Black Myth: Wukong has received some unfair hatred over time, but despite that, it is a solid GOTY contender. This game is going to do wonders for the Chinese developers, and there’s no stopping it now. 

It is crazy to think that games like Concord cost too much and fail miserably. There are plenty of games that cost hundreds of millions of dollars, and they end up failing. However, Black Myth: Wukong has proven that budget doesn’t matter that much for a game to be good

What are your thoughts on the game costing this less? Do you think games should have such low development costs? Share your thoughts in the comments, or join the discussion on the official Tech4Gamers Forums.

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