- Ex-Bethesda lead artist Nate Purkeypile believes Elder Scrolls 6 was announced early so that fans wouldn’t be angry at Bethesda.
- At that time, the studio was fully focused on Starfield, and it had been 7 years since Skyrim came out.
- Hence, to manage fan expectations and assure the community Elder Scrolls 6 was on their mind, the E3 reveal was put into place.
Elder Scrolls 6 has unfortunately become the prime example of AAA game development in the modern era. Announced back in 2018, the Bethesda RPG is still years away, with the studio asking fans to remain patient.
But, as time passes by, doubts around Elder Scrolls 6 are growing, with both players and developers now being skeptical. However, if you ask former Bethesda lead artist Nate Purkeypile, the game was announced early just to accommodate fan expectations.
Why It Matters: Announcing games before they are in production just to kill anticipation by taking decades to develop the title is what’s wrong with modern gaming in a nutshell.

In a new interview with Esports Insider, Nate Purkeypile said that Bethesda revealed Elder Scrolls 6 in 2018 so fans wouldn’t be mad at the studio. The former artist explained that it had already been seven years since the release of Skyrim, and Bethesda wanted players to know Elder Scrolls wasn’t left behind.
My assumption was always that we were announcing Starfield, and it had been so long already since Skyrim that we needed to make sure people were not just pissed at us.
Starfield was already in production at the time, and according to Purkeypile, the studio didn’t want the community to be angry at Bethesda for ignoring Elder Scrolls 6. Despite all the criticism from players, however, there isn’t any internal pressure inside the company to meet a certain release date.
As per the former lead artist, the developer is focused more on delivering a high-quality product that fans will enjoy, and the Starfield delay proves that Bethesda is not scared of postponing release dates.

All-in-all, fans have to wait some time for Elder Scrolls 6 as Bethesda is focused on making the best game due to fan pressure, and Purkeypile believes that is the ideal scenario.
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Shameer Sarfaraz has previously worked for eXputer as a Senior News Writer for several years. Now with Tech4Gamers, he loves to devoutly keep up with the latest gaming and entertainment industries. He has a Bachelor’s Degree in Computer Science and years of experience reporting on games. Besides his passion for breaking news stories, Shahmeer loves spending his leisure time farming away in Stardew Valley. VGC, IGN, GameSpot, Game Rant, TheGamer, GamingBolt, The Verge, NME, Metro, Dot Esports, GameByte, Kotaku Australia, PC Gamer, and more have cited his articles.


