Early Reviews Suggest That Multi-Frame Generation Might Actually Be Good Now

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Well, For The RTX 50 Series At Least!

Story Highlight
  • Early reviews suggest that Nvidia’s new dynamic frame gen tech is pretty good.
  • Frame gen is often criticized for latency, weird color shifts, and visible fake frames.
  • DLSS 4.5 brings this new tech exclusively to Nvidia’s RTX 50 Series cards.

Nvidia’s recent CES presentation was relatively lackluster for those specifically waiting for the RTX 50 Super GPUs. It was mostly centered on AI and gave a detailed look at its upgraded upscaling technology, DLSS 4.5. 

Along with DLSS 4.5 comes the latest version of frame generation, and for the first time, it might actually be usable. Early reviews point out that the new dynamic multi-frame gen is actually the first time fake frames might actually be good. 

Why it matters: Frame gen is criticized for multiple reasons, including latency and easily detectable fake frames. However, in its latest iteration, Nvidia has focused on improving the latter, but latency remains an issue. 

The Dynamic Multi Frame Gen, which will be available later on the RTX 50 series, exclusively works differently from the old tech. Instead of just having a single locked multiplier, it can switch between them when necessary, up to 6x. 

So, say you have a 120 FPS target in the menu, the AI will decide whether frame gen is needed or what multiplier is required at that moment and use that. Linus Tech Tips reports that it’s actually brilliant, and you can hardly tell the difference. 

Nvidia DLSS 4 on vs off
Frame gen is criticized for various recurring issues.

With its older generations, there were weird smearing and color shifts that have now been eliminated. In Outer Worlds 2, Linus couldn’t even tell if the dynamic frame gen was on or not during gameplay. 

However, as usable as it is now, latency is still present and has even gotten somewhat worse. But, if you are solely into single-player games and want to hit higher FPS, this is the first time frame gen could actually help you out. 

What are your thoughts on dynamic frame gen actually being usable compared to older generations? Let us know your opinions in the comments or join the discussion at the official Tech4Gamers Forum.

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