- Remote QA work is quite popular across the gaming industry.
- Studios like Keywords and EA are great for initial opportunities.
- These jobs can even pave the path for bigger roles in game development.
The gaming industry is full of behemoths producing one hit after another. However, the recent wave of layoffs, use of AI-generated content, and more can often paint the industry in a negative light.
For those passionate about gaming, diving into the industry is more accessible than ever, particularly due to the rise of remote employment. In particular, game testing is a great job, especially for students passionate about gaming. Because gaming is a billion-dollar industry, QA is inherently a huge part of it, giving students the opportunity to essentially earn money for playing games.
However, balancing the demands of QA and school work can present a big challenge. After all, writing a paper would be the last thing I’d want to worry about when attempting to replicate a game-breaking bug. This is why I frequently look for online services that write a paper for me and free up crucial time that can be spent elsewhere.
The best paper writing platforms, such as WritePaper, often see spikes in usage during midterms and finals. This is also usually when major game betas are released. Is this a coincidence? I think not. Let’s dive into five studios with remote QA opportunities.
Why it matters: Plenty of layoffs in the industry have raised red flags, but passionate individuals can still find their place and contribute to the bigger gaming picture.
Keywords Studios

Keywords Studios may not be as famous as others on this list, but it serves as the industry’s biggest QA provider behind the scenes.
It’s great, then, that Keywords Studios constantly hires remote workers. Among these opportunities, the studio offers localization QA work, which entails testing of game translations, checking for cultural inaccuracies, and ensuring text scales properly on the screen.
Keywords Studios also offers player support, which is basically a customer service role in the industry. Here, students can learn the ins and outs of live-service gaming, potentially setting up future Community Manager roles.
Playtest Cloud
This is more of a gig platform for mobile game playtesting rather than a game studio. How it works is quite simple. Users create a profile, and when a developer has a test that matches specific criteria, they receive an invite.
These tests often involve playing a game for up to an hour and recording first thoughts out loud for real-time feedback. Payment is also provided directly, with estimates ranging from $9-$15 for a 15-minute test.
I like that applying for the gig work is quite simple, too. All gamers need are a quiet place, a solid microphone, and a modern Android/iOS smartphone.
Electronic Arts

A behemoth of the industry, EA offers plenty of playtesting opportunities, and there’s no better option for those looking to build a solid resume in the field.
I’ve even seen EA offering specific university and early career programs for students. The gaming giant also provides paid summer internships with remote options that can pave the path for a career in the industry.
In my opinion, the best part about working with EA is the fact that students can apply for other roles, such as QA Analyst Intern or Data Analyst Intern. Moreover, these student opportunities provide real-world experience with large development teams, but securing an internship is not very easy.
Simply prompting write my paper for me and sending an email won’t cut it when attempting to join EA, so a solid resume and cover letter are needed. Anyhow, the EA Early Careers portal is worth keeping an eye on for any open positions.
Side (Previously PoleToWin)
Side competes directly with Keywords Studios, handling everything from QA testing and localization to player support and audio production.
Localization QA work typically involves dealing with non-English languages like German, Japanese, Spanish, etc. Workers in this department handle grammatical corrections and cultural accuracy.
Elsewhere, freelance/contract roles involve 9-5 work. They involve short-term contracts to test specific games, making for short bursts of very intense work. Entry-level jobs also exist, and they require no prior knowledge or experience.
For applications, simply visit Side’s website and filter by Localization QA, Testing, Remote, and Freelance depending on your preference.
UserTesting
UserTesting is a broad User Experience(UX) platform that is used by both indie and massive companies. Like the aforementioned PlaytestCloud, working for UserTesting involves gig-based work, with tests paying close to $10 for 15-20 minutes per session.
Here, students can learn the fundamentals of User Experience, an important skill in the software engineering field. In particular, I appreciate that schedules are also flexible on UserTesting, with invites being sent out, which can then be accepted by students and workers based on their convenience.
Getting started with UserTesting is as simple as signing up on the official website and taking a qualification test.
Ultimately, there is plenty of work in the game testing field for those willing to put in the hours. However, I must warn you that the job can be very demanding at times.
After all, QA workers do their best to break a game, a task that can often require hours upon hours of experimentation. The job isn’t as simple as me going to a website to write my paper for me, so QA isn’t suited for everyone.
Yet, for those passionate about the industry and willing to put in the hours, QA can be a solid stepping stone into the world of games.
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[Senior News Reporter]
Avinash is currently pursuing a Business degree in Australia. For more than 5 years, he has been working as a gaming journalist, utilizing his writing skills and love for gaming to report on the latest updates in the industry. Avinash loves to play action games like Devil May Cry and has also been mentioned on highly regarded websites, such as IGN, GamesRadar, GameRant, Dualshockers, CBR, and Gamespot.
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