CDPR Reputation Might Never Recover From Disastrous Cyberpunk 2077 Launch, Says CEO

Expert Verified By

"That's Never Going To Come Back"

Story Highlight
  • Cyberpunk 2077, launched in 2020, was one of the worst releases ever, but CDPR completely changed the game, and it looks completely different now. 
  • However, the CEO seems to think the developer has lost its reputation, which it may never get back. 
  • For what it’s worth, CD Projekt Red has already redeemed itself long ago, as the game has an overwhelmingly positive rating on Steam.  

After years of hype and anticipation, Cyberpunk 2077 was launched in 2020, but it was not in a playable condition. The game was a mess and unplayable on the consoles it was released on back then. 

While it was in a slightly playable condition on high-end PCs, many didn’t give it a shot, and it hurt the legacy of CD Projekt Red. The developer didn’t give up, completely turned the game around, and just take a look at it now; it is a completely different game. 

However, the CEO seems to think that the CDPR might never recover the reputation it lost due to that disastrous launch. 

Why it matters: Cyberpunk 2077 comeback is arguably one of the best ones in gaming history and even though the developer didn’t meet fans’ expectations at the start it should be proud of what it achieved.

Cyberpunk 2077
Cyberpunk 2077 is One of the Best Open World Games In Gaming History

Eurogamer reveals in an article how CDPR transformed the disastrous launch of this futuristic game into what it is now. The article highlights that the joint CEO, Michał Nowakowski, thinks the developer may never recover the reputation it lost due to the poor launch in 2020

its perception amongst fans. And that’s something that, to be honest, we’ve probably lost forever.

it’s a certain perception of the company that’s never going to come back. 

While whatever the CEO has said does make sense, we think CDPR has redeemed itself long ago. Just look at Cyberpunk 2077, and what a pretty picture it is. It is arguably one of the best video games in the history of gaming, featuring such beautiful and depressing storylines

The developer has done everything in its power over the years to completely change fans’ perspective of the game. Now, the majority of the fandom loves it and is just waiting for the sequel. 

The 2.0 update and Phantom Liberty were everything the fandom needed. Many fans have argued that it could have won the Game of The Year title if it had been released like this in 2020. 

Some fans might be concerned as CDPR became very famous thanks to the legendary Witcher 3. However, with the amount of determination it showed and how it worked hard to make a comeback, the fandom seems to trust the developer again. 

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Ubisoft Cancelled Post–Civil War Assassin’s Creed Title Last Year for Being ‘Too Controversial’

Ubisoft reportedly canceled an Assassin's Creed game last year set after the Civil War era, featuring a protagonist who was a former slave.

Nintendo Switch 2 Outpaces Original Switch by 77%, Selling 2.4 Million Units in US in 3 Months

The Nintendo Switch 2 has now surpassed 2.4 million unit sales in the US, which is 77% faster than its predecessor.

Clair Obscur: Expedition 33 Set To Receive New Content As Game Hits 5 Million Units Sold

Clair Obscur: Expedition 33 has now sold a whopping 5 million units, and new content for the RPG is also on the way.

New Silent Hill f Xbox Ad Reminds Players: You’re Buying A License, Not The Game

Xbox is marketing Silent Hill f with a tag underneath stating that you will only purchase the license to play the horror title.

Over 60% US Gamers Buy Two or Fewer Games Per Year

Only 14% of games in the US buy new games regularly, and they are the main drivers of the paid game market.