Nvidia Can’t Do Computer Graphics Without AI Anymore, Says CEO

Expert Verified By

Upscaling Might Be Where The Future Is Headed!

Story Highlight
  • NVIDIA’s DLSS and Frame Generation use AI to upscale images and boost gaming performance.
  • AI models save energy and processing time by creating pixels efficiently.
  • Gamers worry AI upscaling might become essential for stable game performance.

Methods for upscaling, such as Nvidia’s DLSS, can improve the quality of images with lower resolutions and increase frame rates. But gamers worry that using this technology will eventually become necessary to get stable performance.

Why it matters: While AI’s role in games has advantages, it raises concerns about future games that would entirely rely on upscaling technology for a more stable gaming experience.

NVIDIA CEO Jensen Huang was questioned about the applications of artificial intelligence at the recent Goldman Sachs Communacopia and Technology Conference. In response, he said that artificial intelligence has become indispensable to computer graphics.

No Man's Sky 5.0 Update
DLSS 3 Vs DLSS OFF

Modern PC games heavily rely on NVIDIA Deep Learning Super Sampling, an AI-powered upscale that improves performance by creating new pixels that meet a specified resolution and frame rate. With the release of the GeForce RTX 40 Series, NVIDIA expanded this to include Frame Generation, where AI creates complete frames.

AI is quick and energy-efficient when it comes to creating new pixels, according to Jensen. An AI model’s training is just one step in the process; using it in a DLSS-like application is the end aim. Because of this, using the model results in significant energy, time, and processing time savings.

Given that Nvidia’s DLSS upscaling technology is among the most well-known AI-based upscaling in gaming, it should come as no surprise that the company is working toward this future. In order to restore details and generate crisper, more organized output, the AI model is trained on high-quality photos.

Some gamers, however, are concerned about this development because they think technology may eventually become necessary for future games. These worries are not without merit, but whether we like it or not, AI-based upscaling appears certain to become a major trend in computer graphics.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Marvel’s Wolverine Always Aimed To Run At 60FPS With Ray-Tracing, Says Insomniac

Insomniac Games says Marvel’s Wolverine runs at 60FPS on the base PS5 without dropping ray-tracing support.

GTA 6 Netflix Marketing Could Span 3 Different Extended Gameplay Videos

GTA 6 may not be done with Netflix after the gameplay premiere later this month, with leaks pointing to more trailers airing on the platform.

FromSoftware’s The Duskbloods To Receive Player Impressions Next Week

The Duskbloods previews are said to be on their way ahead of the game's official closed network test in August.

CDPR’s The Witcher Multiplayer Spin-off Loses 18 Devs Amid Layoffs

Project Sirius, The Witcher multiplayer spin-off, may be in trouble following a new round of job cuts within the team.

Phantom Blade Zero Shoots Up To #1 Spot on Steam Best-Sellers As Pre-orders Go Live

With Phantom Blade Zero now available to pre-order, the game has already become Steam's best-selling game in no time.