The Order 1886 Devs Reportedly Wanted Sequel With Huge Innovations

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The Order 1886 Sequel Could Have Been Great!

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  • Ready At Dawn, the studio behind the likes of God of War: Ghost of Sparta, Chain of Olympics, and The Order 1886, has been closed.
  • An insider has revealed that the studio had plans for a sequel to The Order 1886 before this happened.
  • The studio had already invested a lot in the engine, but unfortunately, a sequel never came to fruition.

There have been many layoffs in the gaming industry this year. Due to difficult times, many studios have also faced closures, and this trend is more popular than ever now. Adding to the list, Meta has closed an iconic studio, Ready at Dawn.

For the unaware, Ready at Dawn was behind legendary releases like God of War: Chains of Olympus and Ghost of Sparta. It also made The Order 1886, and according to an insider, the team intended to create a sequel for this title.

Why it matters: The Order 1886, despite facing mixed reception, had plenty of potential that could have been realized by a sequel.

The Order Sequel
Ready At Dawn Hoped To Create A Sequel Before It Was Acquired

Shinobi602, one of the most reliable industry insiders, has revealed that Ready At Dawn had plans for the much-needed The Order 1886 sequel. This never happened since the studio was purchased by Meta and shifted to VR development.

From what I knew, they had awesome plans in place for a sequel before Meta got them.

-Shinobi602

The insider also revealed that the engine was already in place and took a lot of time and resources. Ready At Dawn would put everything into enhancing the gameplay experience, so the jump from the first release to the sequel would have been massive.

YouTube video

Shinobi thinks we could have seen an Assassin’s Creed to Assassin’s Creed 2-like jump, which is a bold statement.

For reference, The Order 1886 was criticized and received negative reviews despite its incredible visuals. This was because it focused on presentation above everything else. Like Hellblade 2, it focused on visuals too much and sacrificed the gameplay.

Despite its shortcomings, the title has developed a small following since its release. Many have called it underrated, and it can be found frequently at a cheap price on PlayStation.

Nonetheless, Ready At Dawn’s closure marks the end of an iconic studio. Perhaps the team could have done great things with this series had it been given a second chance.

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