AMD Patent Points To Complex Chiplet Design For RDNA 5 GPUs

Expert Verified By

RDNA 5 Could Be Very Ambitious!

Story Highlight
  • AMD is exploring advanced multi-chiplet GPU architectures for future RDNA designs to enhance performance and scalability.
  • Their patent outlines three modes of chiplet usage: single GPU mode for integrated processing, independency mode, and hybrid mode.
  • Implementing multi-chiplet designs could increase production costs despite offering scalability and performance advantages.

According to AMD’s patent application, the company is investigating “multi-chiplet” GPU design alternatives, which implies that significant improvements may be included in next-generation RDNA architectures.

Why it matters: AMD already used less complex chiplet designs for its RDNA 3 architecture. However, the company is now trying to develop more intricate multi-chiplet graphics cards for a larger variety of uses.

AMD Patent
Image via AMD

According to the patent, there are three distinct “modes” of chiplet use; the distinction is in how resources are first assigned and subsequently controlled.

The first is the single GPU mode, which operates quite similarly to existing GPUs, where every onboard chiplet will function as a single, integrated processing unit, sharing resources in a cooperative setting.

The “independency mode” is the second mode, in which individual chiplets operate on their own, managing their functions through a separate front-end die that plans out work for the corresponding shader engine dies.

“Hybrid mode” is the third mode, allowing chiplets to coexist and function independently. It offers scalability and effective resource usage by combining the advantages of independent and unified processing.

The current RDNA 3 architecture is different, as AMD employs numerous Memory Cache Die chiplets for the memory interface. Cache and a single Graphics Compute Die chiplet are used for all other important GPU operations.

Details here are more similar to the GPUs found in CDNA data centers.

In general, multi-chiplet arrangements provide scalability and performance advantages, but their production is a far more complex process that needs sophisticated machinery and procedures. This can lead to higher costs.

While AMD has previously stated that it is utilizing GPU chiplets in conjunction with RDNA 3, this goes beyond that degree of dividing functions among separate chips. Though we believe most other GPU players will eventually adopt a similar strategy, AMD might be the first to release it to the market.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Kojima Refused Multiple Offers For Action-Packed Death Stranding Film

Hideo Kojima confirms that he did not want a typical action-packed film for Death Stranding, so he rejected multiple pitches in the past.

Ubisoft CEO Blames Gamers After Poor Sales of Star Wars Outlaws 

Ubisoft CEO, after the low sales of Star Wars Outlaws, said that gamers have extraordinary expectations that are difficult to meet.

AMD’s 9800X3D Pictured As ‘Ultimate Processor For Elite Gaming’ Leak Suggests

AMD Ryzen 9800X3D Expected To Launch This Year With A Promotional Game Bundle Including The Black Ops 6 Game .

Ubisoft Says Its Goal Isn’t To Push Specific Agenda, Despite Numerous Controversies

Ubisoft assured fans that it is an entertainment company and doesn't want to push any specific narrative besides making enjoyable games.

God of War Ragnarok: Bugs Make PS5 Version Look Better Than PC With RTX 4090

God of War: Ragnarok PC port has some bugs that make the visual quality a lot worse than the quality mode on PS5 at 4K native resolution.