GTA 6 Reportedly Entering Final Stretch of Development Next Month

Expert Verified By

GTA 6 Unlikely To Be Delayed At This Rate!

Story Highlight
  • Work on GTA 6 is progressing rapidly as Rockstar Games heads toward the final stage of development.
  • The studio has informed its employees about the decision to begin full weeks of in-person work for the final stretch.
  • It hopes to increase productivity through such measures.

GTA 6 is currently slated for 2025, arriving on PS5 and Xbox Series S|X consoles. With Rockstar Games’ release expected to be a monumental title for the industry, everyone is gearing up for its release, including Sony, who is preparing the PS5 Pro.

However, some fans are still concerned about a potential delay. While the threat of a delay always looms as games approach their release dates, a new report should be relieving to fans. According to Jason Schreier, GTA 6 will soon enter the final stretch of development.

Why it matters: Amid massive layoffs, the gaming industry is in a difficult spot at the moment. However, the mainstream appeal of GTA 6 is expected to usher in another wave of prosperity as more people take an interest in the medium.

Rockstar Games unveiled its record-breaking first look at GTA 6 in December last year.

While the footage showed an already polished title, the developer has been known to delay its titles at least once. Both Red Dead Redemption 2 and GTA 5 suffered from slight delays, but the new report leads to hope that Rockstar Games will not repeat the same fate.

The reliable Jason Schreier states that the studio is looking to return to in-person work for five days a week starting in April. The main reason for this shift is to focus on the final stages of GTA 6’s development.

Like many teams, this developer was operating on a hybrid remote and in-person approach until recently, citing security and productivity reasons for the decision.

GTA 6 Ray Tracing
GTA 6 Screenshot via Trailer 1

Rockstar Games hopes that in-person work will accelerate work on GTA 6, enabling the team to meet its release target.

Ultimately, this move might not please everyone at Rockstar Games. We also hope that it does not end up becoming an excuse for crunch in the final months of GTA 6’s development since this has been a prominent issue for the team in the past.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Job Listing Confirms Sony’s Live-Service Title Fairgames Is Powered by Unreal Engine 5

Tech4Gamers came across a job listing at SIE for Fairgames, which revealed that the game is being built on Unreal Engine 5.

Intel Core Ultra 7 270K Plus Surpasses 265K by 4.2% in Geekbench Benchmarks

The Intel Core Ultra 7 270K Plus is 4.2% faster than the 265K demonstrated in a performance test by Geekbench.

Netflix Was Initially Interested in Buying EA, Disney and Fox, But Decided To Go For WB

Netflix was reportedly interested in buying EA in the first place, but then settled for Warner Bros, Fox, and Disney and their games studios.

Tomb Raider Studio Has a New Open-World Action-Adventure Project in the Works Since 2019

Eidos Montreal, studio behind Tomb Raider games is working on a new third-person action adventure game since 2019.

Ubisoft Open to Bringing Back Dual Protagonists in Future Assassin’s Creed Games; If the Story Supports It

Assassin's Creed Shadows associate game director claims Ubisoft plans to do dual protagonists in future titles if the narrative calls for it.