25% of Steam’s Revenue In 2025 Came From Indie Titles

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Indie Games Really Carried This Year!

Story Highlight
  • Indie titles accounted for 25% of Steam revenue in 2025.
  • Of the $17.7 billion Steam generated this year, over $4.5 billion came from indie developers.
  • R.E.P.O., PEAK, Hollow Knight Silksong, and Escape from Duckov were the top-performing indie titles in 2025.

Calling 2025 the year of indie gaming wouldn’t be too wrong, as titles like Expedition 33, Hollow Knight: Silksong, and Dispatch have overshadowed their AAA counterparts. Sandfall’s Expedition 33 even broke the record for most wins in The Game Awards history, while also taking home GOTY.

Indies have also been succeeding monetarily this year, with half of Steam’s best-performing games being either indie or AA. New data now shows that indie developers were actually responsible for a massive share of Steam’s record-breaking revenue in 2025.

Why it matters: Indie titles have long been the primary hub of creativity in the gaming industry, and their growing visibility on Steam is a positive sign for the future.

Alinea Analytics steam indie
Indie games like Schedule 1, R.E.P.O., and Hollow Knight: Silksong were massive hits on Steam in 2025.

According to data shared by Alinea Analytics, Indie games accounted for 25% of Steam’s overall revenue this year. Valve’s storefront has grossed more than $17.7 billion in 2025 to date, with indies accounting for a substantial $4.5 billion.

In addition, more than $500 million in revenue came from just the top 5 selling indie games alone, namely Schedule I ($151 million), R.E.P.O. ($147 million), PEAK ($87 million), Hollow Knight: Silksong ($75 million), and Escape from Duckov ($53 million).

As per Alinea Analytics, co-op games with slapstick physics that turn your partner’s errors into a comedic spoof are a big reason for this new indie dominance, as players want to record their friends failing horribly at titles like R.E.P.O. and PEAK.

R.E.P.O.
Co-op indie titles like R.E.P.O. attracted many players on Steam in 2025.

Indies like Hollow Knight: Silksong have also set new standards for fan service in the gaming industry, pricing their title at only $20 and also giving fans a free DLC expansion after the game had sold 7 million copies.

Many suggest that indie gaming is going to be the saviour of the industry, and if things keep going this way, that could very well turn out to be true.

Do you think there should be a bigger push for indie games in the industry? Tell us in the comments below or head to the Tech4Gamers forum for discussion.

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