PSSR Aims To Eliminate The Performance Vs. Quality Debate

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  • The PS5 Pro has 28% faster RAM and a GPU with 67% more processing units, potentially outperforming the Xbox Series X.
  • It features super-resolution technology and AI upscaling to enhance graphics and frame rates without needing separate performance or quality settings.
  • The PS5 Proā€™s new features are limited to select games and PS VR2 titles, with a price tag of $699 in the US.

Mark Cerny, PlayStation’s hardware lead, revealed the PS5 Pro on YouTube earlier today, outlining the features that gamers can expect when the system launches on November 7, 2024.

According to Mark Cerny, Sony wants to eliminate the necessity for players to choose between performance and quality settings in console games by utilizing super-resolution technology.

Why it matters: PSSR was rumoured to be highly effective, and it seems like Sony has succeeded in making those rumours come true.  

PS5 Pro is Being Highly Criticized Due To Its Price Tag

Along with 28% faster RAM, the PS5 Pro boasts a substantially improved GPU featuring 67% more processing units. The Xbox Series X, which has long held the title of “world’s most powerful console,” might be overtaken by it, even though actual performance hasn’t always supported that claim.

While the faster memory, more compute units, and enhanced ray-tracing capabilities are all fantastic, Sony has also created a unique AI upscaling capability that is likely to be crucial in maintaining the ray-traced effects while achieving high frame rates.

Developers do not need to release a PS5 Pro patch for PlayStation Spectral Super Resolution to function throughout the whole library. This would be a major selling factor for fans who are still undecided, considering the steep price tag ($699, Ā£699, ā‚¬799) 

That being said, the PlayStation 5 Pro announcement trailer states otherwise, restricting the feature to a limited number of improved PS5 games. The company also plans to implement it across multiple PS VR2 titles.

The PS5 Pro has AMD’s latest advanced ray tracing feature sets, which represent the next evolution of the company’s roadmap architecture. However, it’s not yet used by any current AMD hardware aside from the PS5 Pro and might give us a glimpse at what future AMD hardware can do in the PC sector.

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