Developers Using DLSS To Compensate For Poor PC Optimization

Expert Verified By

Can DLSS Save Bad PC Ports?

Modern upscaling technologies like DLSS and FSR have improved PC gaming, allowing graphics cards to achieve higher frame rates without sacrificing much visual quality. 

However, the previous year has shown several poor PC ports from various developers, with games like Forspoken requiring absurdly powerful hardware on PC while delivering bad performance across the board.

With the increasing popularity of upscaling, many developers are now using DLSS and FSR as substitutes for polished PC releases. The upcoming Atomic Heart might be the most prominent example of this scenario. 

Mundfish’s CEO recently confirmed that Atomic Heart would include Denuvo DRM. This is not uncommon for modern games, but the CEO acknowledged the performance hit that PC users would face due to the Denuvo implementation. 

When a game utilizes Denuvo, it can strain the CPU, and previous results have shown an impact on in-game fps. However, CEO Robert Bagratuni is convinced that PC users should not worry. 

He stated:

Nvidia DLSS will be able to win back losses, if any.

This also means that AMD users will be in a bad position if Atomic Heart is not an excellent PC port without DLSS. While Nvidia’s newest implementation, DLSS 3, can significantly improve frame rates, it is only available to three RTX 4000 graphics cards.

Additionally, games like Cyberpunk 2077 encourage using DLSS 3 for ray tracing, and Nvidia has also started to include DLSS 3 performance for marketing without being too transparent about it. 

Gotham Knights also include support for DLSS on PC. However, the game cannot benefit much from the upscaling technology because it is CPU-limited due to a lack of proper optimization.

Since the increasing popularity of the PC Gaming market, many had hoped that bad PC ports would be a thing of the past. However, recent examples have shown that even DLSS and FSR cannot save games like Forspoken and The Callisto Protocol. 

With an increasing push for next-gen visuals and ray-tracing implementations, it is more critical than before for developers to ensure games are well-optimized for various PC hardware configurations. DLSS and FSR are incredible innovations that can help PC users in multiple ways, but using them as a crutch could set a bad precedent for future PC games. 

Read Next: Nintendo Switch Surpasses PS4 To Become Third Best-Selling Console

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Half-Life 3 Is The Next Big Valve Announcement Coming Within Two Weeks, Claims Insider

A Half-Life 3 announcement could be coming soon as Valve's next surprise for the gaming scene, as claimed by multiple trusted insiders.

Samsung Reportedly Hiking Memory Prices by 60% Amid Surging AI Demand

Samsung is set to officially announce a massive 60% increase in memory prices due to the high demand because of the recent AI boom.

The Horizon Franchise Has Now Sold Over 40 Million Copies

NCSoft reports that the Horizon franchise has sold over 40 million copies across its four offerings since inception.

Sony Reportedly Revising PC Strategy, Delaying Major Single-Player Ports by Years

Insider says Sony is changing its strategy for porting first-party games to PC, as they may now arrive years later.

Black Ops 7 Day-One Steam Player Count Down 70% Compared To Black Ops 6

Black Ops 7 seems to be underperforming as a follow-up to last year's Call of Duty, reaching just 33% of the day-one players on Steam.