Wuchang: Fallen Feathers PC Requirements Point to Solid Optimization

Expert Verified By

7 Year Old RTX 2070 Is The Recommended GPU!

Story Highlight
  • The PC system requirements for Wuchang: Fallen Feathers are now available.
  • GTX 1060 (6GB) is the minimum requirement, while RTX 2070 is the recommended GPU requirement.
  • The developer has not stated what resolution or framerate these settings target.

The complete PC requirements for Wuchang: Fallen Feathers are now out ahead of its July 24 launch. The game seems well-optimized for PC, but it still needs decent hardware to run smoothly.

Developer Leenzee shared during a community showcase that the game runs on Unreal Engine 5 and was tested with DLSS or FSR upscaling turned on. So, the listed system specs are based on having these upscaling settings enabled.

Why it matters: Right now, Wuchang: Fallen Feathers is already among the top 15 best sellers on Steam, and players will be happy to see the requirements listed by the developer.

Wuchang: Fallen Feathers Requirements
Wuchang: Fallen Feathers official PC requirements.

For the minimum requirements, the developers suggest using at least an Intel Core i5-8400 or an AMD Ryzen 5 1600. These processors are a bit older but still good enough for most newer games. Players will also need 16GB of RAM, which is now pretty standard, especially for games made with Unreal Engine 5.

For the graphics card, the developer suggests something like a GTX 1060 with 6GB of VRAM or an RX 580 with 8GB. These are mid-range cards from several years ago, so if your PC is built within the last 5–6 years, you should be fine running the game at lower settings.

For a much better experience, the recommended requirements are a bit more demanding. It includes an Intel Core i7-9700 or AMD Ryzen 5 5500.

For graphics, the developer recommends an RTX 2070, AMD RX 5700 XT, or Intel Arc A750. These cards can handle better graphics and should run the game well with DLSS or FSR turned on.

Leenzee wants players to use DLSS/FSR from the start, which suggests that raw performance without upscaling may struggle. Still, the listed requirements point to an optimized port, and anything above the recommended specs should give a smoother experience.

Wuchang: Fallen Feathers Outfits
The game will be available day one on Xbox Game Pass.

It’s not clear what resolution or frame rate these specs are meant for, or if they aim for 1080p at 60 fps. Reports note that performance will “likely vary,” and there’s no mention yet of 4K targets.

Regardless, stay tuned for real-world FPS tests after July 24 – that’ll show how well Wuchang: Fallen Feathers runs beyond theory. Have you pre-ordered the game, or are you waiting to see real-time performance benchmarks first? Comment down below or join the conversation on the Tech4Gamers forum.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Job Listing Confirms Sony’s Live-Service Title Fairgames Is Powered by Unreal Engine 5

Tech4Gamers came across a job listing at SIE for Fairgames, which revealed that the game is being built on Unreal Engine 5.

Intel Core Ultra 7 270K Plus Surpasses 265K by 4.2% in Geekbench Benchmarks

The Intel Core Ultra 7 270K Plus is 4.2% faster than the 265K demonstrated in a performance test by Geekbench.

Netflix Was Initially Interested in Buying EA, But Decided To Go For WB, Fox and Disney Instead

Netflix was reportedly interested in buying EA in the first place, but then settled for Warner Bros, Fox, and Disney and their games studios.

Tomb Raider Studio Has a New Open-World Action-Adventure Project in the Works Since 2019

Eidos Montreal, studio behind Tomb Raider games is working on a new third-person action adventure game since 2019.

Ubisoft Open to Bringing Back Dual Protagonists in Future Assassin’s Creed Games; If the Story Supports It

Assassin's Creed Shadows associate game director claims Ubisoft plans to do dual protagonists in future titles if the narrative calls for it.