Vampire Bloodlines 2 Sold Poorly Despite Multiple Delays, Causing $37 Million In Losses

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Two Decades of Wait Left Fans Disappointed!

Story Highlight
  • Vampire: The Masquerade – Bloodlines 2 was released in October after multiple delays.
  • It failed to capture the essence of the original, leading to a mixed reception.
  • It has led the publishers towards a write-down value of $37 million of capitalized development costs.

The first Vampire: The Masquerade – Bloodlines was a very well-received game, so when  Paradox Interactive announced the sequel, fans were quite excited. However, their excitement soon turned to disappointment when the title was finally released after multiple delays, to a mixed reception. 

Fans complained that the sequel doesn’t replicate the magic of the first game and is an overall underwhelming experience. Paradox has taken the blame for this failure and now reveals it has suffered $37 million in losses. 

Why it matters: The publishers expected the game to do a lot well, but since it didn’t meet the initial expectations, they’ve had to rearrange their targets, leading to a massive loss. 

Vampire Bloodlines 2 losses
Vampire Bloodlines 2 couldn’t hit its forecasted sales number, leading to losses

Paradox has issued a financial note revealing a write-down value of 355 million SEK ($37 million) of capitalized development costs of Bloodlines 2. The money wasn’t lost in an instant but gradually throughout the development. 

The forecast aims were a lot higher, and the sales didn’t even come close to the expectations. However, instead of blaming the developers, The Chinese Room, publisher Paradox has held itself responsible. 

Vampire Bloodlines 2
Fans Waited 2 Decades For This Sequel, Only To Be Let Down

For context, the IP was acquired by Paradox in 2015 and was handed over to Hardsuit Labs to develop a new title. Initially, the target was a 2020 release, but the studio was removed from the project because Paradox concluded it couldn’t deliver the game’s ambitious scope.

The Chinese Room then took charge of the project in 2021 and, after taking their sweet time, launched the title last month, which wasn’t anything the fans or the publisher expected. Even after this underwhelming launch, the publisher aims to make up to fans with post-release content, including two planned DLCs

What are your thoughts on Vampire – Bloodlines 2 causing $37 million in losses? Let us know your opinions in the comments or join the discussion at the official Tech4Gamers Forum

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