Silent Hill f Previews Draw Soulslike Comparison Over Boss Fights

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The Stamina Mechanic Annoyed Many!

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  • Silent Hill f previews recently came out, and they painted quite a positive picture of the game. 
  • After just playing it for five hours, some even hailed it as a GOTY contender. 
  • However, some previewers have shown concerns regarding the stamina mechanic and a particular boss, which draws comparison to the Soulslike games.

Konami has resurfaced and is making a comeback, perhaps no one expected. The company managed to rise back from its grave, mainly because of the Silent Hill 2 remake. Bloober Team did an incredible job with the remake and continues to attract positive reception for its upcoming survival horror, too. 

However, another developer, NeoBards Entertainment, is working on Silent Hill f, another pretty hyped horror game of 2025. Its previews are finally out, and some of them are even hailing it as a GOTY contender. Another point from the previews that caught our attention was that this game was being compared with Soulslike titles

Why it matters: Being compared to a Soulslike can be a good and a bad thing, as not everyone would like it, rightfully so. However, a slight addition wouldn’t hurt anyone. 

Silent Hill f Soulslike
Silent Hill f Is Being Compared To Soulslike games

One of the bosses in the demo was challenging for most of the previewers. One of them highlights the difficulty of that boss, stating that it was a complete nightmare. The first concern that appears is the limited stamina.

Often, Soulslike games have limited stamina, which is why they are pretty challenging in nature. However, that mechanic alone can’t be the basis for the comparison. The comparison arises mainly because of how brutal the boss fight was, and the limited stamina made it even harder. 

Many spend over an hour just to beat the boss. The delayed regeneration of stamina caused them to be unable to keep up with the boss’s reckless moveset. Also, the boss kept disappearing, which added to the frustration. 

Soulslike mechanics in a Silent Hill game may not work because of the survival horror genre. What’s more concerning is that they played only the first five hours of the game, so there could be more such bosses. 

That said, a little bit of a challenge in a survival horror game won’t hurt anyone. If the developer patches the stamina issue and increases the speed of regeneration, it might not be as difficult as it seems now. 

What are your thoughts regarding some Soulslike elements in Silent Hill f, a survival horror game? Is it a deal breaker for you? Share your thoughts with us in the comments section below, or join the official Tech4Gamers forums for discussion

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