- Fans are divided over whether the PS5 Pro’s enhancements justify its higher price compared to the standard PS5.
- Digital Foundry’s tests revealed that the PS5 Pro offers sharper image quality and better frame rates, but the benefits may not be universally noticeable.
- The impact of the PS5 Pro’s improvements depends heavily on display size and viewing distance.
Fans had mixed feelings regarding Sony’s PS5 Pro launch for a number of reasons, the most common being the price compared to the regular PS5, despite promising better performance and image quality.
Why it matters: The video highlights how different game configurations can affect how game image quality is perceived.
Sony PS5 Pro performance claims have been tested by Digital Foundry with The Last of Us Part 2, and the outcomes were unexpected. According to Digital Foundry, the PS5 Pro and its new AI-based PSSR upscaling offered sharper image fidelity than the standard PS5.
Furthermore, the PS5 Pro maintained a better frame rate while producing an image quality than the PS5. Although these are impressive results and what we would expect from a far more costly console, there are a few caveats.
Digital Foundry notes that display sizes and viewing distances will significantly impact the experience. According to comments on the Digital Foundry video, a player playing on a TV at a distance greater than six feet will find it very difficult to notice any improvement.
These graphical differences between the Pro and Standard consoles can only be seen when the image is zoomed in. In other words, players using a monitor will be far more susceptible to noticing any changes to the image quality than those using a TV.
So, the graphical differences aren’t that much noticeable. Even though the performance is better, fans don’t think it is worth upgrading to the pro version.
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[News Reporter]
Malik Usman is student of Computer Science focused on using his knowledge to produce detailed and informative articles covering the latest findings from the tech industry. His expertise allows him to cover subjects like processors, graphics cards, and more. In addition to the latest hardware, Malik can be found writing about the gaming industry from time to time. He is fond of games like God of War, and his work has been mentioned on websites like Whatculture, VG247, IGN, and Eurogamer.