PS5 Pro To Receive FSR 4 Support With Next Evolution of PSSR, Says Lead Dev

Expert Verified By

PS5 Pro Will Receive Custom Version of FSR 4 In 2026!

Story Highlight
  • FSR 4 has been dubbed superior to DLSS 3 and PSSR.
  • Lead PS5 Pro architect Mark Cerny has also acknowledged FSR 4 looks better and states it will be implemented across the console next year.
  • Both Sony and AMD worked closely on the new upscaling, achieving exceptional results.

FSR 4 has been a much-welcome addition to AMD’s PC gaming offerings this year. Built on the foundations of machine learning, the new upscaling technology surpasses both DLSS 3 and PSSR.

This was surprising, especially considering PlayStation’s intentions to position PSSR as the biggest selling point of the PS5 Pro. Following some disappointment over the PS5 Pro’s in-house upscaler, Sony has finally shared an update. As per the console’s lead architect, the PS5 Pro will receive FSR 4 support next year.

Why it matters: AMD previously confirmed that FSR 4’s solid results were made possible due to a collaboration with Sony. It makes sense, then, that PlayStation will also benefit from these results.

Speaking to Digital Foundry, Mark Cerny revealed that PlayStation is currently working with developers to implement PSSR across as many games as possible.

However, the gaming giant is already planning more exciting things for 2026. The next year will see the PS5 Pro receiving something “very similar to FSR 4’s upscaler,” marking what he calls “the next evolution of PSSR.”

Mark Cerny also praised AMD and Sony’s work on FSR 4, acknowledging that it produces better-looking images than PSSR’s current version. One may wonder, then, why the PS5 Pro launched without FSR 4 support. As per the lead architect, this decision was made due to time constraints.

Our target is to have something very similar to FSR 4’s upscaler on PS5 Pro for 2026.

-Mark Cerny

PS5 Pro New Featured
PlayStation’s Latest Console Costs A Hefty $700

AMD and Sony’s efforts will likely result in developers quickly implementing the new technologies in their games. This news comes at the perfect time, with ambitious titles like Death Stranding 2 and GTA 6 promising to push visual boundaries in the coming years.

What are your thoughts on Mark Cerny’s statement? Let’s discuss this in the comments and on the Tech4Gamers Forums.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Injustice 2 Reaches 9 Million Sales Amid Rumors of New Entry In Franchise

NetherRealm has announced a new sales milestone for Injustice 2, confirming that it has now sold over 9 million units.

Modern Warfare 4 Offers Call of Duty’s Biggest Beta Ever With Campaign, Multiplayer, And Warzone Content

Call of Duty is preparing for its most extensive beta yet with Modern Warfare 4, promising a taste of everything the game has to offer.

Gaming Laptop User Cuts Temperatures By 15°C Through Simple Surface Swap

A gaming laptop user saw up to a...

AMD’s Zen 7 Snowmass EPYC CPUs Could Achieve 384 Cores And 25% Higher IPC, Arriving in 2028

AMD’s Zen 7 Snowmass EPYC CPUs will consist of eight 48-core chiplets which will allow it to achieve 384 Cores and 25% Higher IPC.

Marvel’s Wolverine: Logan Confirmed To Be Sole Playable Character

Logan is confirmed as the only playable character...