- Resident Evil Requiem has received a graphical downgrade on PS5 Pro thanks to a new patch.
- Ray Tracing has been disabled in Leon’s Raccoon City sections to improve image clarity and address glitches.
- The rest of the game is unaffected, as the changes mainly influence the ray-traced global illumination in Raccon City.
Resident Evil Requiem has become an overwhelming success story for Capcom so far, selling 5 million copies in just five days and setting new records for the franchise. Among many things that the sequel has been praised for, the graphical quality of the title has been singled out repeatedly.
Analysts have praised Resident Evil Requiem’s optimisation on consoles, especially PlayStation 5 Pro, as the game runs incredibly well with ray tracing on the console. However, a new patch for the horror title has effectively downgraded the graphics, removing ray tracing in certain areas.
Why It Matters: Resident Evil Requiem has so far been a milestone on the PS5, becoming the first game on the console to use the new PSSR tech. Hence, this downgrade from Capcom is a disservice to fans.
According to YouTuber ElAnalistaDeBits, Patch 1.11 for Resident Evil Requiem has disabled ray tracing in the first area of Raccoon City on PS5 Pro. This change has been made to address the noisy images caused by the ray tracing, which has also affected image clarity.
In some areas, like dark environments, the patch has improved the graphics and reduced the side effects of ray-traced global illumination. However, it is an overall graphical downgrade and makes the Raccoon City section look a lot more drab compared to before.
According to an analysis by Digital Foundry, Capcom has basically deployed a denoiser to improve image clarity in Resident Evil Requiem. But the result has made the environment dull by removing the reflections that added some personality to Raccoon City, downgrading it graphically.

Capcom could have provided players with an option to remove ray tracing on the PS5 Pro if they wanted better image clarity, but the publisher has opted for the easier fix.
Regardless, only the first areas of Raccoon City seem to be influenced negatively by the patch, and the rest of Resident Evil Requiem is still basking in all of its ray-traced glory.
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Shameer Sarfaraz has previously worked for eXputer as a Senior News Writer for several years. Now with Tech4Gamers, he loves to devoutly keep up with the latest gaming and entertainment industries. He has a Bachelor’s Degree in Computer Science and years of experience reporting on games. Besides his passion for breaking news stories, Shahmeer loves spending his leisure time farming away in Stardew Valley. VGC, IGN, GameSpot, Game Rant, TheGamer, GamingBolt, The Verge, NME, Metro, Dot Esports, GameByte, Kotaku Australia, PC Gamer, and more have cited his articles.


