- Generative AI is gaining popularity throughout the industry, and most studios are interested in exploring the technology.
- The team behind Palworld is going the opposite route, stating that it will keep a healthy distance from the technology.
- The developer is doing this to avoid upsetting the masses. Nintendo is also going a similar route.
While AAA games are widely popular, AA and indie titles have recently found a huge place in the industry. Following the launch of Helldivers 2 and Palworld, the AA industry is stronger than ever.
Moving forward, this industry is expected to benefit from technological advancements made to AI. However, the studio behind Palworld is not interested in AI, with the team stating that it will maintain a distance from the technology.
Why it matters: Most developers have also decided to use generative AI and other technologies in the future. This makes teams like Pocketpair the exception rather than the norm.
Palworld was released earlier this year, and the game has just surpassed everyone’s expectations since it reached millions of players.
Interestingly, Pocketpair was also accused of using generative AI for the Palworld characters. These allegations were denied by the CEO, though he recently confirmed that generative AI was used for the studio’s last release.
AI: Art Imposter was a drawing game released in 2022, but the team has changed its views since then. Discussing this technology in a recent interview, CEO Takuro Mizobe confirmed that generative AI would not be part of future titles.
What we’re making is entertainment, so I don’t want us to actively pursue something that’s going to upset people. I want us to maintain healthy distance from technological advancements.
-Pocketpair CEO
Still, the CEO admitted that AI integration in gaming is inevitable. This has already been confirmed by various other publishers and developers.
Interestingly, Nintendo is another publisher that has confirmed it won’t be using generative AI. This makes both Pocketpair and Nintendo the exceptions rather than the norm.
Overall, fans will be glad to know that a few studios are still willing to bet against the technology. This could help their releases achieve a distinct feel that may not be possible for other publishers who actively integrate the technology into future projects.
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[News Reporter]
Bawal is an MBBS student by day and a gaming journalist by night. He has been gaming since childhood, growing fond of the creativity and innovation of the industry. His career as a gaming journalist started one year ago, and his journey has allowed him to write reviews, previews, and features for various sites. Bawal has also been cited in reputed websites such as Screenrant, PCGamesN, WCCFTech, GamesRadar, and more.