Fallout: New Vegas Lead Thinks Turn-Based Genre Fell Out Due to Lack Of Creativity

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Clair Obscur Proves The Genre Is Alive If Done Right!

Story Highlight
  • New Vegas lead says turn-based genre failed because it didn’t have any technical complexity.
  • He said in the late 90s and 2000s, RTS mechanics were a better fit for RPGs.
  • This year, Clair Obscur proved that creativity can make turn-based a hit among audiences.

The turn-based genre has just exploded onto the scene thanks to the overwhelming success of Clair Obscur: Expedition 33. However, before that, it was part of a dying series of games that had long ago lost their charm due to a lack of innovation. 

Even Fallout: New Vegas lead claims that the turn-based genre fell out in the 2000s because it started to feel repetitive and didn’t have a proper direction to head towards, including the first Fallout game. 

Why it matters: The general consensus around turn-based games is that they are boring, and the combat starts to feel jarring and highly repetitive after a certain point, leading to a loss of interest. 

Turn-based gameplay in Fallout 1 made it slighlty boring at times

He said back in the 90s RTS genre was what really flew off. However, turn-based was something that felt slightly underwhelming as it lacked technical depth and creativity, giving Fallout as an example. 

It’s (combat) still very satisfying, but the tactical depth kind of goes away, or really, the complexity gets flattened.

– Josh Sawyer

Clair Obscur: Expedition 33
Clair Obscur: Expedition 33 has proved the turn-based genre is quite alive if done right

He said (via PC Gamer) that while the overall combat was fun, it does kind of get to a point where you’re always doing nut shots and eye shots, and the complexity of it gets flattened. RTS mechanics were a better fit for the role-playing games. 

Now, years later, Sandfall Interactive has proved that if there is creativity, turn-based can still be a lot of fun. Clair Obscur is the best-rated game of the year, and even Baldur’s Gate 3, with its turn-based mechanics, flew towards the GOTY award. 

What are your thoughts on turn-based games? Do you like them or prefer the RTS genre? Let us know your opinions in the comments or join the discussion at the official Tech4Gamers Forum

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