Japanese Devs More Focused On Innovation And Challenges Than Western Studios, Says Devil May Cry Creator

Expert Verified By

"Japanese Companies Tend To Be More Open To New Challenges"

Story Highlight
  • Hideki Kamiya says that Japanese studios respect the process of trying to create something new.
  • He feels Western teams are more focused on safe projects that are sometimes marketing-driven.
  • The developer also believes Scalebound’s development with a Japanese publisher would have been different for this reason.

The Western and Japanese gaming studios currently dominate the industry. Unfortunately, Western companies like Xbox, Ubisoft, and more have been prone to an increasing number of layoffs lately.

While layoffs also exist within the Japanese development teams, such instances are not nearly as common. According to Hideki Kamiya, this is mainly due to the different focus of the two, with Japanese teams focusing on innovation and creation.

Why it matters: Japanese developers like Capcom are doing better than ever today, highlighting a major difference compared to the struggles of certain Western companies.

Devil May Cry
Hideki Kamiya Created The First Devil May Cry For Capcom

Speaking to VGC, Hideki Kamiya recently commented on the layoffs impacting thousands of creators across Western studios. The veteran developer has spearheaded projects like Devil May Cry, Bayonetta, and Scalebound in the past, gaining experience working with both sides of the industry.

He pointed out that Japanese publishers are usually more understanding of the creative process that goes into inventing new ideas. Hideki Kamiya believes these studios are also more patient and attempt to work with creators.

Japanese companies tend to be more open to new challenges.

On the other hand, he feels Western studios feel a sense of safety following tried-and-true formats.

Hideki Kamiya finds the Japanese gaming industry more trusting of its talent’s creativity. This is perhaps why he thinks Scalebound may have been handled differently, even if the outcome stayed the same, had it not been published by Microsoft.

They understand the struggle of trying to give birth to something new.

Hideki Kamiya
Hideki Kamiya Pioneered Several High-Profile Games During His Time At PlatinumGames

Moving forward, the gaming industry is set to expand with studios from Korea and China showing heaps of potential. Therefore, it will be interesting to see the different philosophies these regions bring to the gaming world.

What do you make of the Devil May Cry and Bayonetta creator’s thoughts on the subject? Let’s discuss in the comments and on the Tech4Gamers Forums.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Two Far Cry Games And Multiple Assassin’s Creed Entries Are In The Works, Confirms Ubisoft

Ubisoft has confirmed in a new interview that it is working on at least two new Far Cry games and various Assassin's Creed titles.

Study Shows AAA Games Are Losing Ground Among The Youth to Adult Content, Gambling and Doomscrolling

New study shows younger audiences spending less time playing video games and instead, moving towards adult content, gambling, and betting.

NVIDIA RTX 5090 Ti Engineering Sample Leaks — Massive Performance, 750W & Limited Launch Expected

Nvidia's new most powerful GPU the RTX 5090 Ti first ES leaked: massive performance, high Power & limited release revealed

Nioh 3 Becomes Fastest-Selling Game In The Series, Surpasses 1 Million Sales Shortly After Launch

Nioh 3 has already sold more than 1 million copies around the globe, becoming the fastest-selling title in the series.

Square Enix Teasing New NieR Automata Content As The Game Celebrates 10 Million Units Sold

Square Enix dropped a video celebrating 10 million sales for NieR: Automata, and also teased new content in the future.