Insomniac Relies On Marvel Because Its Own IPs Don’t Sell Much

Expert Verified By

Latest Ratchet & Clank Saw $8 Million Loss!

Story Highlights
  • A new Insomniac leak confirms Marvel takes large chunks of revenue for its licensed games.
  • With PlayStation focusing on various Marvel properties, many believe Insomniac should focus on more original IPs.
  • However, sales data from Ratchet & Clank shows that the developer’s original franchises have historically fallen behind the licensed games.

Update:

Following this article, updated figures for Ratchet & Clank: Rift Apart showed up. The game was not sold at a loss like many initially claimed.

Still, the main point remains intact. Ratchet & Clank: Rift Apart made around $64 million in profit from this title, but the profits from Spider-Man and its sequel were much higher.

Original Story:

PlayStation has been on point with its first-party titles. In addition to being critical hits, the likes of God of War and The Last of Us are major commercial successes.

However, not every first-party IP is a massive hit. According to a new leak, Ratchet & Clank: Rift Apart was a failure for PlayStation. This is the biggest reason Insomniac relies on Marvel games.

Why it matters: Ratchet & Clank: Rift Apart only sold 2.2 million units, failing to recoup development costs. This is a stark contrast from the studio’s Spider-Man games.

God of War creator David Jaffe explained Insomniac’s approach. The studio was recently hit with a massive leak, leading to a roadmap appearing online, which confirmed projects like a Venom game, Spider-Man 3, and a new X-Men title.

Following the leak, fans claimed that Insomniac has practically become ‘the Marvel developer’ for Sony. The leak also contained the expensive licensing costs from Marvel, prompting fans to wonder why Sony doesn’t create original IPs.

David Jaffe explained that working with established IPs like Spider-Man is a completely different ball game. He pointed to Ratchet & Clank: Rift Apart, which, despite being every bit as good as Spider-Man, couldn’t even sell half of what Spider-Man 2 has already sold.

The difference is so vast, in fact, that Spider-Man 2 sold 2.5 million copies at launch, beating Ratchet & Clank: Rift Apart in a single day. Therefore, there is not much reason for Insomniac to pursue original IPs.

The studio spent $81 million on Ratchet & Clank: Rift Apart. On the other hand, Spider-Man Remastered had half the budget but sold nearly twice as many copies.

Spider-Man: Miles Morales

Following the leaks, Insomniac’s role within PlayStation appears locked in. While other developers might get a chance to work with licensed IPs here and there, the bulk of Marvel games are expected to be handled by this studio.

Despite the prevalence of these Marvel games, the God of War creator expressed dissatisfaction with this approach. Like us, he is disappointed that this busy schedule leaves little room for new IPs since the roadmap states that no original franchise is coming from the developer before 2030.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Ex-Bungie Devs Working On Upcoming ‘Ambitious Incubation Project’ Under New PlayStation Studio teamLFG

PlayStation has announced a new studio, teamLFG, made up of former Bungie developers. They are allegedly developing the project Gummy Bears.

MagMouse: The World’s First Magnetically Attachable Wireless Mouse with Built-In Fast-Charging Cable

MagMouse is the world’s first magnetically attachable wireless mouse with built-in fast charging, and up to 80-day battery life.

G.SKILL To Unveil Cutting-Edge Memory and Overclocking Events at Computex 2025

Discover G.SKILL’s latest DDR5 memory, live overclocking competitions, and elite custom PC builds at Computex 2025.

EA Rejects Raising Game Prices Despite Xbox And Nintendo Moving Forward With $80 Price Tags

EA CEO Andrew Wilson and CFO Stuart Canfield have clarified in a new earnings call that the company won't be raising its game pricing yet.

Project 007 To Appear At The Summer Game Fest, Claims Insider

According to a reliable insider, 007 may make an appearance at the upcoming Summer Game Fest scheduled for June 6.