Insomniac Relies On Marvel Because Its Own IPs Don’t Sell Much

Expert Verified By

Latest Ratchet & Clank Saw $8 Million Loss!

Story Highlights
  • A new Insomniac leak confirms Marvel takes large chunks of revenue for its licensed games.
  • With PlayStation focusing on various Marvel properties, many believe Insomniac should focus on more original IPs.
  • However, sales data from Ratchet & Clank shows that the developer’s original franchises have historically fallen behind the licensed games.

Update:

Following this article, updated figures for Ratchet & Clank: Rift Apart showed up. The game was not sold at a loss like many initially claimed.

Still, the main point remains intact. Ratchet & Clank: Rift Apart made around $64 million in profit from this title, but the profits from Spider-Man and its sequel were much higher.

Original Story:

PlayStation has been on point with its first-party titles. In addition to being critical hits, the likes of God of War and The Last of Us are major commercial successes.

However, not every first-party IP is a massive hit. According to a new leak, Ratchet & Clank: Rift Apart was a failure for PlayStation. This is the biggest reason Insomniac relies on Marvel games.

Why it matters: Ratchet & Clank: Rift Apart only sold 2.2 million units, failing to recoup development costs. This is a stark contrast from the studio’s Spider-Man games.

God of War creator David Jaffe explained Insomniac’s approach. The studio was recently hit with a massive leak, leading to a roadmap appearing online, which confirmed projects like a Venom game, Spider-Man 3, and a new X-Men title.

Following the leak, fans claimed that Insomniac has practically become ‘the Marvel developer’ for Sony. The leak also contained the expensive licensing costs from Marvel, prompting fans to wonder why Sony doesn’t create original IPs.

David Jaffe explained that working with established IPs like Spider-Man is a completely different ball game. He pointed to Ratchet & Clank: Rift Apart, which, despite being every bit as good as Spider-Man, couldn’t even sell half of what Spider-Man 2 has already sold.

The difference is so vast, in fact, that Spider-Man 2 sold 2.5 million copies at launch, beating Ratchet & Clank: Rift Apart in a single day. Therefore, there is not much reason for Insomniac to pursue original IPs.

The studio spent $81 million on Ratchet & Clank: Rift Apart. On the other hand, Spider-Man Remastered had half the budget but sold nearly twice as many copies.

Spider-Man: Miles Morales

Following the leaks, Insomniac’s role within PlayStation appears locked in. While other developers might get a chance to work with licensed IPs here and there, the bulk of Marvel games are expected to be handled by this studio.

Despite the prevalence of these Marvel games, the God of War creator expressed dissatisfaction with this approach. Like us, he is disappointed that this busy schedule leaves little room for new IPs since the roadmap states that no original franchise is coming from the developer before 2030.

Was our article helpful? ๐Ÿ‘จโ€๐Ÿ’ป

Thank you! Please share your positive feedback. ๐Ÿ”‹

How could we improve this post? Please Help us. ๐Ÿ˜”

Latest News

Follow Us

104,000FansLike
32,122FollowersFollow

Trending

Fallout 4 Returns With 35K Steam Players First Time Since 2018

Ahead of the Fallout 4 next-gen update, the game has found new life on Steam, breaking past its all-time high player counts in past years.

Ubisoft Removes The Crew Purchases From Digital Libraries

Ubisoft has removed digital licenses of The Crew from existing libraries, highlighting the drawbacks of digital media yet again.

First AAA Invincible Game In The Works From Veteran Developers

Skybound Entertainment is fundraising for the first AAA Invincible game, and a veteran team is handling the development.

Mafia 4 Expected To Be Officially Revealed Soon

A reliable leaker has suggested that an official announcement of Mafia 4 is coming very soon from Take-Two.

Fallout 4 Next-Gen 60FPS Console Update Coming April 25

The next-gen update for Fallout 4 was promised a while back, but it is finally heading our way later this month.