Ghost Of Yotei Creator Says The Game Will Continue To Push Both Creatively And Technically

Expert Verified By

Says They'd Continue To Innovate Rather Than Chase Trends!

Story Highlight
  • In a new interview, the Ghost of Yotei creator talks about how they intend to push creatively and technically with the sequel.
  • They also intend on innovating rather than chasing industry trends.
  • The creator added that before Ghost of Tsushima, there weren’t many games set in Japan during that specific era.

Ghost of Yotei has become one of the most anticipated games of 2025. In a year where PlayStation first-party games are already scarce, Ghost of Yotei has some high expectations to look forward to.

This is especially true considering how well players received the first title in the series. The game’s creator talked about how they’ll continue to push in every department with the sequel and would innovate rather than chase trends.

Why It Matters: Building upon an already perfect piece of work artistically is often challenging, especially because of the risk of innovation.

In a new creator-to-creator interview, Brian Fleming talked with Nicolas Doucet, the creator of Astrobot, about certain game development procedures and problems. He discussed how they intend to improve with the sequel in every department.

you want to continue to really push creatively, technically as storytellers, as artists.

Moreover, the two creators also talked about how they’d want to progress further on their previous work and still progress rather than chasing trends, which is what most studios do nowadays.

Ghost of Yotei is here with a 2025 release (Image by PlayStation)
Sucker Punch Intends To Expand Ghost Franchise Further

Brian also mentioned that at the time they made Ghost of Tsushima, there weren’t many games set during that era in Japan. The game’s success inclined other studios to follow the same path and chase the ‘success bandwagon’, just the thing they don’t want to do. 

What are your expectations for Ghost of Yotei? Let us know in the comments below or head towards the official Tech4Gamers Forum.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Detroit: Become Human Reaches Peak Player Count Almost a Decade After Launch

Detroit: Become Human reached its highest player count ever on Steam, 8 years after the game's initial launch.

Larian Says It Won’t Use Gen AI For Divinity Art, But Doesn’t Rule Out Using The Tech For Development

Larian CEO has confirmed that the Divinity concept art won't be made using gen AI; however, they will explore it to expedite development.

With Memory Market in Chaos, ASRock’s Dual DDR4/DDR5 Board Changes Everything

In an era where RAM prices have soared beyond reason, ASRock's H610M offers both DDR5/DDR4 slots, highlighting a customer-first approach.

Upcoming Xbox Developer Direct Will Feature A Currently Unannounced 4th Game

A reliable insider suggests that Xbox has an unannounced 4th game announcement at the Developer Direct, which is set for Januray 22, 2026.

Crimson Desert’s World Will Be Twice As Big As Skyrim And RDR 2’s Map

Pearl Abyss revealed that Crimson Desert's open world will be twice as big as Skyrim's and will be even bigger than Red Dead Redemption 2.