Ghost of Yotei Devs Praise The Power of PS5 For Making The Open World Feel More Alive

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The PS5 Allowed The Devs To Render Millions Of Particles.

Story Highlight
  • Ghost of Yotei art director Joanna Wang revealed in an interview that the game’s open world wouldn’t be possible with the PS4.
  • The PlayStation 5’s technical capabilities allowed the devs to make the game more alive.
  • Ghost of Yotei is set to launch on October 2nd, 2025.

This generation of consoles has been under scrutiny regarding their leap from the PS4 and Xbox One. Titles like Death Stranding 2 on the PlayStation 5 have showcased the true power of current-gen consoles, with many confusing the characters and face models for those of real-life people.

Developers have also shared their satisfaction with current-gen consoles, saying that they could last several more years. And now, the team behind Ghost of Yotei is the latest to come out in support of the upgrades PS5 has brought to the fray.

Why it matters: With the next-gen consoles still shrouded in uncertainty, it’s reassuring to see that the PS5 is exceeding technical limits five years on.

These make the world feel more alive and interactive. I think that’s the power of the PS5.

– Joanna Wang

Ghost of Yotei
Ghost of Yotei will offer a wealth of content.

In a new interview with Automaton, art director Joanna Wang explained that the Ghost of Yotei would not have been possible without the technical leap from the PlayStation 4. Wang explained that the open world in the sequel is a lot broader than Ghost of Tsushima, and that is only because of the PS5’s prowess.

To realize the vastness of Ghost of Yotei’s map, the developers needed to improve the draw distance while rendering distant views with high fidelity. According to the art director, the PlayStation 5’s ability to load millions of assets made this task easy.

Ghost of Yotei will feature real-time particles, such as snow, ash, and fog, rendered on the screen simultaneously in thousands, a capability not previously possible on the PS4. 

Joanna Wang also told Automaton that features like grass rendering, starry skies, and time-of-day transitions have improved significantly, making the open world feel more alive and interactive.

Ghost-of-Yotei
Ghost of Yotei includes a wider open world.

Hence, Ghost of Yotei will be levels above its prequel in terms of the technical aspects of the open world, even if the graphics appear somewhat similar. And, with the PS6 rumored to be an even bigger leap in the next generation, we can only imagine the possibilities.

Are you excited to see how Ghost of Yotei performs? Tell us in the comments below or head to the Tech4Gamers forum for discussion.

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