Dying Light: The Beast Won’t Feature Microtransactions After Backlash From Virtual Currencies In Dying Light 2

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Microtransactions Have No Place In A Single-Player Game!

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  • Dying Light: The Beast won’t feature any microtransaction elements or virtual currencies, as per the franchise director.
  • Dying Light 2 faced a lot of criticism for adding virtual currencies in a post-launch update.
  • Overall, Dying Light: The Beast is shaping up to be a solid release by Techland.

Dying Light 2 failed to capitalize on the hype of the first game and was considered a subpar entry in the zombie survival genre. One of the biggest complaints fans had regarding the game was the inclusion of microtransaction elements added post-launch.

Developer Techland has a lot of mistakes to rectify with the upcoming Dying Light: The Beast, which aims to return the series to its roots. The first ideal step is to avoid adding virtual currencies, which is something the series’ director has now confirmed.

Why it matters: Microtransactions have no place in a single-player game and have repeatedly caused the downfall of many titles. It’s a relief that Techland has finally realized this and decided not to feature the elements in the next entry.

Dying Light: The Beast No Microtransactions
Microtransactions are not planned for Dying Light: The Beast. | Source: Dying Light’s director.

In response to a fan urging Techland not to add microtransactions and virtual currencies in the game, franchise director Tymon Smektala assured him that they won’t be doing so.

Dying Light 2 offered in‑game cosmetics that players could buy only with a virtual currency. The developers added the currency in a post-launch update, but players could only purchase it in fixed increments. As such, fans bought more currency than they’d need most of the time.

Thankfully, the developers won’t repeat the same mistake twice with the threequel.

dying light the beast
The game director previously claimed that open-world quality matters more than its size.

Dying Light: The Beast aims to provide a fun experience and isn’t overly serious. Originally intended as an expansion for the sequel, the project evolved into a full-fledged release, offering a 40-hour experience.

Kyle Crane from the first game will return as the lead, which is another huge selling point for the game. Techland is quite confident in the release, even going as far as to take shots at Assassin’s Creed: Shadows.

Are you excited for Dying Light: The Beast? Please let us know in the comments below or at the official Tech4Gamers Forums.

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