Concord Dev Strikes Back At Criticism; Calls Haters “Talentless Freaks”

Expert Verified By

Concord Developer Clashing With Community!

Story Highlights
  • Concord has turned out to be a major flop for PlayStation and Firewalk.
  • One particular developer has lashed out against the criticism, calling out the current hate around the hero shooter.
  • This reply has become controversial and has now been deleted.

To nobody’s surprise, Concord has not been the biggest success at release. However, few had expected it to fail as it did, leading to major concerns about the future of Firewalk and PlayStation’s live service endeavours.

The developers have also done little to help the situation. Following an interaction with a fan on Twitter, one of the developers responded quite harshly to Concord’s critics.

Why it matters: This is not the first time a developer has refused to acknowledge criticism after a disappointing release. Such situations highlight the need to remain calm and tackle criticism thoughtfully.

Concord
The Animator Has Had Multiple Intense Interactions On Twitter Recently

Developer Freegunner recently took to Twitter and congratulated Firewalk on Concord’s release.

He noted that the team had worked hard to deliver an exciting experience for the players and that the hero shooter has been a labour of love for everyone involved in the project.

This tweet was met with various replies that discussed Concord’s launch performance. One particular user acknowledged Firewalk’s effort and the unfortunate circumstances surrounding this release.

Freegunner then replied with a statement that quickly made the rounds on social media and became quite controversial.

Why would I care about a bunch of talentless freaks hating on it?

The tweet was later deleted, but users on Neogaf were quick to discuss this particular statement from the developer. On one hand, the developer was defending a product that hundreds of people worked hard on.

However, audiences have noted that this remark was completely unwarranted and disregarded all criticism of Concord, whether genuine or not.

Concord
Concord Player Count via SteamDB

While it’s unfortunate to see several years of work potentially going to waste, the developer’s response is certainly far from ideal. Following this release, many have expressed concern about the future of the studio and Concord.

Since PlayStation has been so aggressive with its layoffs, the whole team could become a major target if a new wave of layoffs is decided upon.

Perhaps the best move forward would be to use the criticism and ensure audience feedback is addressed. The game will still receive multiple seasons of post-launch content, so there is some hope for Firewalk turning things around.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

This DDR5 Kit Is Off By 23% On Amazon And It Is Perfect For Any AM5 Processor

An impressive 23% discount on one of the best kits for Ryzen 7 7800X3D, making it a great time to buy a new DDR5 RAM.

BioWare Expected Dragon Age: The Veilguard To Sell 10M Copies In 3 Months, Claims Insider

An insider has recently revealed that Dragon Age: The Veilguard has sold less than 1.5 million sales in almost 2 months.

Naughty Dog Co-Founder Says Studio Made The ‘Right Call’ Selling To Sony 

Naughty Dog co-founder Andrew Gavin says game budgets were so high by the early 2000s that the studio had to sell to Sony to stay afloat.

GeForce RTX 5070 Leak Shows Disappointing Jump Over Last-Gen

The GeForce RTX 50 series does not have impressive specs compared to its predecessor, making it somewhat unappealing.

Indiana Jones Triumphs As Game of The Year In Gamescom Tournament

Indiana Jones and The Great Circle has finally made a name for itself, winning Gamescom's community Game of The Year.