An Unannounced Blade Runner Game Has Now Been Cancelled At Supermassive Games

Expert Verified By

Was A Character Focused, Cinematic, Action-Adventure Title!

Story Highlight
  • Supermassive Games has canceled a third-person action Blade Runner game set in 2065.
  • Blade Runner: Time to Live featured stealth and investigation elements, with a campaign lasting around 10-12 hours.
  • Reports indicate that the IP owner was responsible for the cancellation of the title.

The last few years have seen an unusually high number of video games get canceled mid-development. Adding to this title in a Blade Runner game that was reported to be in development at Supermassive Games.

Blade Runner: Time to Live was intended to be a third-person action-adventure game that would last approximately 10 to 12 hours. 

Why it matters: Blade Runner is arguably one of the well-known sci-fi IPs with great potential to be transitioned into an AAA video game.

blade runner game cancelled
Third-Person Blade Runner Title Cancelled At Supermassive Games || Source: X

Blade Runner: Time to Live would have taken place in 2065 and was said to be a character-focused, cinematic, action-adventure game featuring a vintage Nexus 6 model as the protagonist, named So-Lange, who would be living well beyond his lifespan.

The documents containing information on the game revealed this:

Compelling story blending the philosophical themes of Blade Runner with kinetic action-adventure gameplay

The story would follow So-Lange finding his way outside of New Zurich 2065 after being left for dead following a mission.

Regarding gameplay, Blade Runner: Time to Live was divided into four segments: stealth, combat, exploration, investigation, and dramatic character interaction. The game would feature multiple skills and focus heavily on investigative themes, utilizing past memories.

cyberpunk tokyo
Blade Runner: Time To Live Looks To Be Heavily Influenced By Cyberpunk 2077

Pre-production for the title began in September 2024, with the team that previously worked on 2022’s The Quarry. Pre-production was originally scheduled to conclude in March 2025, with prototyping planned for later this year, in September 2025.

The final product was scheduled for a 2027 release and would’ve been a cross-gen release for current and next-gen PlayStation and Xbox consoles. A budget of $45 million was allocated for the development, excluding post-production and testing costs.

According to the report, Alcon Entertainment, the owner of Blade Runner IP, was the reason for the project’s cancellation. While it’s unknown exactly why, it’s unfortunate that the project was shelved, especially given how appealing it sounds from the provided details.

Would you have loved Blade Runner: Time to Live? Let us know in the comments below or at the official Tech4Gamers Forums.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Job Listing Confirms Sony’s Live-Service Title Fairgames Is Powered by Unreal Engine 5

Tech4Gamers came across a job listing at SIE for Fairgames, which revealed that the game is being built on Unreal Engine 5.

Intel Core Ultra 7 270K Plus Surpasses 265K by 4.2% in Geekbench Benchmarks

The Intel Core Ultra 7 270K Plus is 4.2% faster than the 265K demonstrated in a performance test by Geekbench.

Netflix Was Initially Interested in Buying EA, But Decided To Go For WB, Fox and Disney Instead

Netflix was reportedly interested in buying EA in the first place, but then settled for Warner Bros, Fox, and Disney and their games studios.

Tomb Raider Studio Has a New Open-World Action-Adventure Project in the Works Since 2019

Eidos Montreal, studio behind Tomb Raider games is working on a new third-person action adventure game since 2019.

Ubisoft Open to Bringing Back Dual Protagonists in Future Assassin’s Creed Games; If the Story Supports It

Assassin's Creed Shadows associate game director claims Ubisoft plans to do dual protagonists in future titles if the narrative calls for it.