Black Myth: Wukong Indefinitely Delayed On Xbox Due To Memory Leak

Expert Verified By

Xbox Version Needs More Time!

Story Highlight
  • More information on the Xbox version of Black Myth: Wukong has been shared.
  • A reliable leaker has suggested that the game has been delayed indefinitely on the console.
  • The team is currently facing a memory leak bug on the consoles, and the action RPG won’t be released on Xbox until it gets fixed.

Black Myth: Wukong has become the biggest release of the year, with over 2 million players currently enjoying the title, making it the second biggest launch on Steam.

While the game has done great things for the PS5, as it increased the sales of the consoles in China, the action RPG has yet to arrive on Xbox. Talking about the Xbox port, a reliable leaker has suggested that this version has been delayed indefinitely.

Why it matters: Xbox could have used such a massive release to its advantage. Since the PS5 is already selling much better in China, Xbox consoles could have seen similar results had Black Myth: Wukong not been delayed on the platform.

Black Myth: Wukong
Black Myth: Wukong Is The Biggest Release of 2024

Recently, one of the most reliable leakers in the industry, eXtas1stv, discussed the Xbox version of Black Myth: Wukong.

He revealed that during Gamescom, he spoke with Xbox insiders and developers who told him about technical issues the team is facing on the Xbox version of the title. The developers are currently facing a bug known as a memory leak, which could lead to significant crashes.

Not only will Black Myth: Wukong crash on the console, but it will also run poorly, and for that reason, the title has yet to clear Xbox’s bug detection tests. However, the insider confirms that the team is currently working hard to fix these issues and pass the necessary certification on Xbox.

and has therefore been indefinitely delayed until they manage to optimize the game for Series X|S.

eXtas1stv

Black Myth: Wukong
Black Myth: Wukong Sold Around 4.5 Million Copies Just From Pre-Orders

The leaker has further revealed that once the team passes the necessary tests, they will announce a release date. It is said that most of the work on this port has already been done.

Previous reports have also suggested that Black Myth: Wukong is still a long time away from being released on Xbox. The action RPG already struggles on the PS5, so the team may find it difficult to optimize for the Xbox Series S.

Nonetheless, we hope to see the action RPG on the platform as soon as possible. It’s great to see Game Science prioritizing optimization, but players want to jump into this game as soon as possible, especially after it became so huge worldwide.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Fans Worried As Borderlands 4 Confirmed To Be Using Unreal Engine 5

Borderlands 4 project producer has confirmed in an interview that Borderlands 4 will use Unreal Engine 5. This tidbit has worried many fans.

Intergalactic Actress Praises Neil Druckmann; Calls Him Video Game God

Intergalactic actress, Tati Gabrielle says working with Neil Druckmann is a dream come true and that the director is a video game God.

Dragon Age: The Veilguard Director Blames “Hate Campaign” For RPG’s Failure

The director behind Dragon Age: The Veilguard recently addressed the wave of criticism coming the series' way after the latest entry.

PS5 Pro With PSSR Can’t Maintain 60 FPS In Space Marine 2

Sony's latest PS5 Pro is unable to maintain 60 FPS in Warhammer 40k: Space Marine 2, even with PSSR enabled.

Xbox Will Only Release Exclusives If It Doesn’t Have Resources For PS5 Port, Says Insider

Xbox has completely changed its strategy, pursuing exclusives only when a multiplatform release isn't feasible from the beginning.