- Bioshock 4 developer studio Cloud Chamber recently failed an internal review at 2K Games.
- The publisher reinstated the game’s leadership because they were unhappy with the progress.
- The current version of the game started in 2019, with overall development spanning more than a decade.
Despite being one of the most iconic FPS franchises, Bioshock Infinite was the last game in the series released in 2013. That doesn’t mean 2K Games hasn’t been working on a follow-up.
Announced in 2019, BioShock 4 has now spent over a decade in development. Recent reports suggest the game is stuck in development hell, with publisher 2K Games unhappy with its progress, prompting them to shake up the project’s leadership.
Why it matters: It’s not a good sign for a game’s leadership to get changed after more than a decade. A creative conflict may end up making the project’s situation even worse.
As reported by Bloomberg, 2K leadership wasn’t pleased with the project’s development, with narrative being the biggest area of development that desperately needed an improvement.
As such, Cloud Chamber studio head Kelley Gilmore has been ousted, with creative director Hogarth de la Plante shifted to a publisher role. Cloud Chamber has also been notified that they need to be more agile and efficient, or else the studio may face layoffs soon.
2K Games has also issued a statement to Bloomberg regarding the future of Bioshock 4’s development.
We are working hard to set BioShock up for the best possible future, — Right now, we have a good game, but we are committed to delivering a great one
The current version of the new Bioshock game was started in 2019, right after Cloud Chamber studio was established. The new BioShock has yet to receive an official title, and given its troubled development, its release may be pushed even further beyond the previously expected 2028 window.
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[News Reporter]
Shaheer is currently pursuing a Business degree while also working as a part-time Content Writer. With his deep passion for both writing and video games, he has seamlessly transitioned into a role as a Journalist. Over the past two years, Shaheer has contributed as a freelancer to various websites and landed positions on acclaimed platforms like Gamerant. Currently, his role at Tech4gamers is as a Features Writer, but he also covers News occasionally. Shaheer’s favorite gaming franchises are Assassin’s Creed and the God of War series.
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