Shahmeer Sarfaraz

About Me

I began my gaming journey by playing flash games and whatever my potato PC could run in the early 2000s. I still have fond memories of playing GTA games and Need for Speed 2. I eventually moved to online experiences like IMVU and Wizard 101, which further propelled my love for gaming. Now I love to play indie and a couple of AAA entries to pass my time.

Position at Tech4Gamers

I’ve previously worked for eXputer as a Senior News Writer for several years. Now with Tech4Gamers, I love to devoutly keep up with the latest gaming and entertainment industries. I have a Bachelor’s Degree in Computer Science and years of experience reporting on games and breaking exclusive stories. Besides my passion for gaming journalism, I love spending my leisure time farming away in Stardew Valley. VGC, IGN, GameSpot, Game Rant, TheGamer, GamingBolt, The Verge, NME, Metro, Dot Esports, GameByte, Kotaku Australia, PC Gamer, and more have cited my articles.

Tech Journey

Despite having a fair share of experience with retro console gaming in my early years, I’ve mostly stuck to PC for the rest of my life. I made the best use of a potato PC for a long time by playing various popular indie and low-end releases before eventually equipping myself with a rig that allowed me to try out many AAA games on my wishlist. Since then, my passion has grown into a profession that I’m proud of over the years.

Current PC setup

I’m currently using these specs on my trusty gaming device:

OS: Windows 11

CPU: Intel Core i7-12700H 2.70 GHz

GPU: NVIDIA GeForce RTX 3060

RAM: DDR5 16 GB

Storage: 1 TB

Firewatch Has The Most Unsatisfying Ending Of All Time

Firewatch is a narrative experience for ages, that is if you forget it’s rather unsatisfying and anticlimactic ending.

There Is A Reason We Don’t See Too Many Time Loop Games

Time loops are an interesting concept, but their translation into gaming makes them repetitive and tedious to play.

The Lack Of Competition Has Destroyed Sports Games

Modern sports games are just a way to sell microtransactions and a big reason for that is the lack of competition in the industry.

How Environmental Mechanics Could Shape Monster Hunter Wilds

Discover how the new features, such as the dynamic weather, dual states, and Seikret mounts, could shape the plot of Monster Hunter Wilds.

Astro Bot Proves Devs Need To Make Smaller Games Again

The Success of Astro Bot showcases that not every AAA game needs to have 40 hours of content and five years of development to be a success.

Ryujix Emulator Shut Down After Owner Received An Undeniable Offer From Nintendo

The Discord of emulator Ryujinx revealed that Nintendo approached the creator, leading to operations completely shutting down.

If Reusing Assets Gives Consistent, Quality Titles, I’m All Up For It

You call reusing assets laziness, I call it a powerful weapon in the right hands; FromSoftware and RGG's quality games prove that much.

Ghost Of Yotei With A 2025 Release Is The Perfect Reveal-Release Period

In a time when very early reveals, making fans wait anxiously has become the norm, seeing Ghost of Yotei with a 2025 release was a relief.

The Series’ Fate Rests On Borderlands 4’s Shoulders Now

The Borderlands movie was an epic failure, tarnishing the series' good name, and now it falls upon Borderlands 4 to set things straight.

Ubisoft Needs To Try Something Other Than Open Worlds Now

After failing countless times with the formulaic open-world formula, Ubisoft needs to try something unique, as it did with The Lost Crown.

I Wish The Nintendo Switch Had Better Ports

The Nintendo Switch is a great console, with a lot of sub-par ports from other platforms. Join us in this discussion.

Ubisoft Says Its Goal Isn’t To Push Specific Agenda, Despite Numerous Controversies

Ubisoft assured fans that it is an entertainment company and doesn't want to push any specific narrative besides making enjoyable games.

It’s About Time Atlus Moves On From Persona 5

While Persona 6 fans are desperately waiting for some news, Atlus isn't even ready to move on from Persona 5 yet, which it should.

14 Years Ago, Halo: Reach, Bungie’s Farewell To Halo, Made My Day

From heart-thumping campaigns to havoc-filled multiplayer, Bungie's years of efforts came together in the perfect send-off named Halo: Reach.

Region Locking GOW Ragnarok On PC Is Sony Sabotaging Itself

The self-harming PSN requirement strikes again, as Sony region-locks its most beloved game, GOW Ragnarok, and earns the wrath of fans.

━ Latest

Why 16GB VRAM No Longer Feels Safe

Modern PC games are hitting 16GB VRAM limits at 1440p, exposing inefficient asset pipelines, console-first design, and confusing GPU specs.

Nioh 3 Releases February 6th 2026: Heres Why Im Excited

Nioh 3 brings deeper combat, a bigger story, and improved co-op. Let's dive right into the hype surrounding its release.

Why VPNs Are Becoming a Must-Have for Multiplayer Gamers

VPNs are becoming essential for multiplayer gamers who want safer connections, smoother matchmaking, and access to region-locked content.

Call of Duty 4 And Titanfall Head Dev Vince Zampella Passed Away In Car Crash At 55

Vince Zampella, the developer who brought IPs like Call of Duty and Titanfall to life, has unfortunately passed away in a car crash.

Games With Generative AI Labels Have Made Over $660 Million on Steam

A new analysis reveals that 8% of Steam games now disclose the use of generative AI and have grossed a massive $660 million so far.