Astro Bot Director Calls for More Small Games in an Era of Backlog Fatigue

Expert Verified By

"Players Today Have A Backlog of Games They Can't Complete!"

Story Highlight
  • Astro Bot won the GOTY Award last year.
  • The game’s director believes that developers should create more small games.
  • He further stated that players already have a huge backlog of games.

Astro Bot was among the biggest titles released last year. The game dominated, winning over 90 awards and even the GOTY Award.

While the title proved that developers should make smaller games again, the Astro Bot director recently stated that there should be more small games as players already have a backlog.

Why it matters: Even though players have a huge backlog of titles and prefer smaller games, major developers are still focused on developing massive titles.

Astro Bot Is Creativity At Its Peak (Image by Tech4Gamers)
Astro Bot Is Creativity At Its Peak.

As reported by GamesRadar+, during the Game Developers Conference, the head of Team Asobi, Nicolas Doucet, stated that the goal to make Astro Bot was to develop a title that could be finished in a reasonable time.

From the start, we were in the mindset that it’s OK to make a compact game … it’s OK to make a small game

-Nicolas Doucet

He further stated that the decision to make Astro Bot a small game was not based on development, but the team was also aware that players have a backlog of games and cannot complete them.

 we all know that players today have a backlog of games and cannot complete their games

-Nicolas Doucet

Bloodborne Hunter In Astro Bot
Astro Bot Was The Biggest Release of Last Year

Therefore, it’s great that Team Asobi went for a small game that received such a great reception. It looks like the director is also in favor of it, as he believes more developers should try releasing smaller games.

It’s hard to tell what the gaming industry’s future holds. Some developers still take years to release a title, while titles like Astro Bot take less time to develop and offer a creative experience

Nonetheless, what’s your opinion on this? Do you like shorter games more? Let us know your thoughts in the comments or join the Tech4Gamers forum.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Detroit: Become Human Reaches Peak Player Count Almost a Decade After Launch

Detroit: Become Human reached its highest player count ever on Steam, 8 years after the game's initial launch.

Larian Says It Won’t Use Gen AI For Divinity Art, But Doesn’t Rule Out Using The Tech For Development

Larian CEO has confirmed that the Divinity concept art won't be made using gen AI; however, they will explore it to expedite development.

In a Volatile Memory Market, ASRock’s Dual DDR4/DDR5 Board Just Makes Sense

In an era where RAM prices have soared beyond reason, ASRock's H610M offers both DDR5/DDR4 slots, highlighting a customer-first approach.

Upcoming Xbox Developer Direct Will Feature A Currently Unannounced 4th Game

A reliable insider suggests that Xbox has an unannounced 4th game announcement at the Developer Direct, which is set for Januray 22, 2026.

Crimson Desert’s World Will Be Twice As Big As Skyrim And RDR 2’s Map

Pearl Abyss revealed that Crimson Desert's open world will be twice as big as Skyrim's and will be even bigger than Red Dead Redemption 2.