- Assassin’s Creed Shadows was supposed to turn things around for Ubisoft.
- The title cost a minimum of $116 million to make, yet the company posted losses of €82.6 million in the latest fiscal year.
- As such, Assassin’s Creed Shadows was unable to break even for Ubisoft’s yearly finances.
Ubisoft’s apparent blockbuster of the year failed to save the French publisher from a deep financial hole. Assassin’s Creed Shadows received mixed reviews from critics and fans alike. Most of the players even failed to complete the game as it “burnt them out.”
With the mixed reception, many fans are even questioning if Assassin’s Creed Shadows was a success or not. So far, Ubisoft has claimed that the title was profitable, but the latest findings show that it still couldn’t save the publisher from going into the ever-deepening swamp.
Why it matters: Assassin’s Creed Shadows was supposed to be Ubisoft’s comeback from a long series of failures and setback. Even their biggest and most ambitious title failed to save its publisher, raising questions about whether they’ve lost their craft.
In their latest shareholder meeting, Ubisoft’s CEO stated that the development cost for Assassin’s Creed Shadows exceeded €100 million ($116 million in USD). This figure is a minimum at best, and the likely final cost should be significantly higher, considering how expensive AAA games have become these days.
However, the most interesting aspect of this revelation was that Ubisoft posted a deficit of €82.6 million for the financial year from April 2024 to March 2025. This implies that Assassin’s Creed Shadows wasn’t a major success in saving Ubisoft from the financial constraints it has faced for years.
The operating cost here also includes several AAA projects being developed by Ubisoft. The publisher also presented its latest cost reduction program, aiming to cut $110 million over the next two years.
Expect a multitude of reveals from Ubisoft soon, including the return of major franchises such as Splinter Cell, Far Cry, Ghost Recon, and Prince of Persia. With these big releases, the publisher has yet another chance to regain its once-renowned status as a developer.
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[News Reporter]
Shaheer is currently pursuing a Business degree while also working as a part-time Content Writer. With his deep passion for both writing and video games, he has seamlessly transitioned into a role as a Journalist. Over the past two years, Shaheer has contributed as a freelancer to various websites and landed positions on acclaimed platforms like Gamerant. Currently, his role at Tech4gamers is as a Features Writer, but he also covers News occasionally. Shaheer’s favorite gaming franchises are Assassin’s Creed and the God of War series.
Get In Touch: shaheer@tech4gamers.com