AMD Research Suggest New Upscaling Technology To Rival Nvidia

Expert Verified By

FSR 4 Could Be A Complete Game Changer!

Story Highlight
  • AMD seems to be working to close the performance and AI capabilities gap with Nvidia.
  • It is creating neural solutions for real-time path tracing, integrating denoising and upscaling.
  • RDNA 4, launching in 2025, is expected to enhance gaming performance and AI capabilities.

Nvidia controls a large portion of the GPU industry because of its features and performance. AMD still needs to catch up to its advanced AI (Artificial Intelligence) and machine learning-based capabilities, particularly in the consumer sector. The business intends to change that as quickly as possible.

Why it matters: These developments reflect AMD’s efforts to compete with Nvidia in the GPU market. By using advanced neural network solutions, AMD aims to enhance visual quality and performance for gamers.

AMD is presently developing neural network solutions to enable real-time path tracing on RDNA GPUs, per a post on GPUOpen. Nvidia employs its own DLSS for AI-powered image upscaling. However, DLSS has evolved to encompass more than just “Deep Learning Super Sampling”; it now includes DLSS 3.5 ray reconstruction, DLSS 3 frame generation, and DLSS 2 upscaling.

Image Via: GPUOPEN

Each pixel in path tracing typically requires hundreds or even tens of thousands of ray calculations. To perform path tracing in real-time, the number of samples per pixel must be significantly reduced. This causes more noise since light beams often miss some pixels, resulting in partial illumination that needs to be denoised.

AMD wants to solve this by using a neural network that can reconstruct a scene while also performing denoising. AMD path-traced will use a few samples per pixel, aiming to achieve comparable results to Nvidia’s.

AMD’s integration of denoising and upscaling into a single neural network is innovative. This method “produces premium denoised and supersampled images at a higher display resolution than render resolution for real-time path tracing.”

The study may result in a new iteration of FSR (FidelityFX Super Resolution) that meets Nvidia’s performance and visual quality requirements. AI acceleration features are typically absent from AMD’s current GPUs. However, in the case of RDNA 3, there are AI accelerators, but they are more suited for AI workloads.

It’s unclear if AMD can use existing GPUs to run a neural network for upscaling and denoising or if additional processing clusters, such as tensor units, will be needed.

If current technology allows a future iteration of FSR to run on all GPUs, this might be possible, but it might also restrict the algorithm’s quality and other features. That being said AMD CEO also just officially announced RDNA 4 during its Q3 2024 Earnings Call.

According to Lisa Su, RDNA 4 architecture is the foundation for our next-generation Radeon lineup. Apart from the notable improvement in gaming performance, RDNA 4 offers new AI capabilities and better ray tracing performance scheduled for 2025.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Intel Is Laying Off 5,000 US Employees As It Falls Behind The Competition

Intel has recently admitted that it can no longer compete with its rivals, and it is now laying off over 5,000 employees in the US.

Tech Experts Say PS6 Will Feature 24 GB RAM To Account For Ray Tracing And AI Without Raising Costs

As per Digital Foundry, PS6 is speculated to feature 24GB of RAM to accommodate advanced Ray Tracing and AI without a cost increase.

Call of Duty Introducing A New Subfranchise In 2027 Featuring Martial Arts Gameplay

According to a well-known insider, Call of Duty is set to debut a new subfranchise in 2027, which will also feature martial arts.

Sucker Punch Director Wants To Return To The Infamous Franchise Eventually

In a recent interview, Sucker Punch's Creative Director, Nate Fox, shared his excitement about the idea of bringing back the Infamous series.

Ghost of Yotei To Follow Proper Story Structure Unlike AC Shadows

Ghost of Yotei follows Atsu's quest to seek revenge against the Yotei Six, but the game will still follow a set structure.