Bungie Wanted To Make A Single-Player Game But Sony Insisted On Live Service Approach

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Bungie's Gummy Bears Has Also Been Canceled.

Story Highlight
  • According to an insider Bungie developers wanted to work on single-layer titles after Sony Acquisition.
  • However, the company only had a live service-based future in mind.
  • The studio is currently working on Marathon after Gummy Bears got canceled.

The PlayStation 5 generation has been defined by Sony’s push for live-service titles instead of focusing on single-player games. And, over the past year or so, this approach has crumbled slowly and surely with the company canceling a fair share of its live-service projects in the pipeline and doing a 180.

Bungie Studios has a major live-service project titled Marathon set to release in the near future. But, as it turns out, the developer has always been willing to work on single-player games for Sony, but the Japanese giant insisted otherwise.

Why it matters: Sony’s focus on live-service games is a key reason why the PS5 generation has seen fewer game releases. This further shows that the company’s strategy has backfired.

Bungie sony
Bungie Also Fell Victim To This Ill-fated Approach From Sony.

Insider Zuhaad Ali From Destiny Bullet revealed that a lot of developers at Bungie wanted to work on single-player games but the leadership at Sony had other plans. While working on a story last year, the insider found that the company’s heavy insistence on a live-service future led to the development of titles like Marathon.

In addition, Zuhaad also says that smaller and less risky video games that were not live service would never see the light of day and get shut down immediately. Sony only wanted live service to be the focal point of the PlayStation 5 generation and onwards.

Considering recent developments like the cancellation of the Horizon MMO and the Bend Studio live-service IP, this approach seems very short-sighted. For sure, Helldivers 2 has been successful, and titles like Marathon may sell well when they are released.

Helldivers 2
Arrowhead’s Helldivers 2 Is The Standout Success From The Live Service Push.

However, Sony’s focus on live service games, deviating from its success with single-player experiences, was misguided, and canceling half of these projects reflects this. Due to this humongous waste of time and resources, many are calling the PlayStation 5 generation the worst in history.

Do you think Bungie’s Marathon will be a success? Tell us in the comments below or head to the Tech4Gamers forum for discussion.

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