- A Minecraft Movie’s trailer just came out, and fans are disappointed.
- The Trailer got over a million dislikes in just three days, and they keep increasing.
- Making the movie realistic and the weird casting choices are some of the reasons why fans are upset.
A Minecraft Movie, out April 4 2025, is directed by Napoleon Dynamite director Jared Hess, and stars some of the most popular faces out there, such as Jason Momoa and Jack Black.
After almost a decade of speculation, the trailer finally came out on September 4, 2024. Instead of creating hype for a beloved game being adapted, however, the trailer only made fans of the game furious with how bad it was.
The Story
As four misfits – Garret “the garbage man” Garrison, Henry, Dawn and Natalie – struggle with their ordinary problems, a portal suddenly deposits them into the Overworld, a place where imagination rules.
A strange man with his own ambitions and goals, called Steve, is their only guide. With this surprisingly expert crafter, they must navigate their way through this strange world.
The only way back is to master this world and protect it, which “coincidentally” requires them to develop the very qualities they need to overcome their struggles in the real world.
One Million Dislikes
The trailer went viral fairly quickly, garnering views in the tens of millions. It’s usual for a game adaptation to have mixed views, however, of the game’s initial 20~ million views, one million of the people watching also disliked the movie.
This is unprecedented for a game or a movie trailer, showing that 5% of all viewers chose to click the dislike button.
This gets worse when compared with the amount of likes, a mere 500k. This means that of all people who decided to leave an opinion, 66% chose to send a dislike.
Why Are Fans Upset?
The plot of the movie is too old and used to be anything exciting. The movie should’ve followed the example of Minecraft Story Mode and used a plotline following the game.
Instead, it reused an already reused trope, seen many times in movies like Jumanji and Sonic.
After the release of the first trailer, all social media platforms flooded with fan reactions ranging from disappointed to enraged to horrified. From complaints about the actors to disbelief over the uncanny look of the animals, there is no lack of reasons to dislike this movie.
Live Action Doesn’t Fit Minecraft
I have no idea why this movie was made a live-action. This could have been so much better if it had a cartoony art style, like the game. The actors walking on the flat background look extremely awkward.
I understand these are supposed to be humans in the Minecraft world, but they do not fit in with the background at all. The characters could’ve worn blocky clothes or been animated to fit in better with the background.
There was no need to add realism to Minecraft. With the current blend of CGI and live-action, the movie feels cheap despite having some of the most expensive actors out there.
The animals also look deeply unsettling with the added realism. It does not feel like Minecraft. At least the over-the-top faces can give you a good laugh with how bad they look.
Steve Makes No Sense
Steve, the default character of Minecraft, is just Jack Black in a blue shirt. The blue shirt is all that shows it is Steve. It is like they put no effort into selecting the actor for the most important character.
For such an important character, everyone had great expectations about the casting but the actual casting did not live up to those expectations. This is by no fault of the actor but simply that he does not fit in the role of Steve.
The Target Demographic
The movie is targeted towards children, which feels unfair to the adults who still love Minecraft and play it regularly. For people who waited around a decade for this movie, this was a huge letdown.
The trailer lacks the soul of the game. Typically, trailers are supposed to make you excited for the movie but so far, this trailer has only done the opposite.
My deepest apologies to the once-hated Minecraft story mode. We did not value you enough. I understand my mistake now.
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Heya, I’m Asad (Irre) Kashif! I’ve been writing about anything and everything since as far back as I can remember. Professionally, I started writing five years ago, working both as a ghostwriter and writing under my own name. As a published author and a council member in Orpheus, my journey in the world of writing has been fulfilling and dynamic.
I still cherish the essays I wrote about my favorite PS2 games, and I’m thrilled to have transformed my passion for game journalism into a career. I’m a theory crafter for Genshin Impact (and now Wuthering Waves) and have a deep love for roguelites and roguelikes. While I prefer indie games for their distinct aesthetic and vibes, I do enjoy triple-A games occasionally. I’ve also been playing League since season 6, and I main Akali! I have a keen interest in discovering and playing more obscure games, as well as researching forgotten titles. Additionally, I am a front-end programmer who dabbles a bit in gamedev occasionally.